I have the same problem: I saved the game after I entered a town, there were 5 crafting orders, 2 of them non-accessible for me. Next day I loaded the game, no crafting orders, the ORDERS tab is inactive. Is this a "new feature" or a bug? If I stay in the town and let the time pass, I get new crafting orders for small cash, like 150 or 300 coins only. Discussing crafting... anyone knows, if I disassemble lets say two-hand maces, do I get two-hand mace crafting recepies, or just random ones? I would prefer unlocking new recepies for the stuff I work on (disassembling, smithing). From my experience, I get random recepies which is not cool at all. So many features of the game are hiddent from the players, we dont know whats intended, whats random, what the current rules are. There should be a screen in the game stating the current rules in regards to fief vote distribution, unlocking crafting recepies etc.
Also... the pictures of nobles are with red eyes = like with blood instead of eyes. The 3D models are OK with normal eyes.
And one more, older thing - I have noble prisoners with me in party. Some of them I defeated, some of them I took from prisons inside my towns and castles (I dont remember which one is from where). I get offer to release a noble for 14k coins and when I click YES, I get 4780 coins or for other prisoners with ransom over 10k nothing at all... It seams ransom till 7k works OK, only the higher values get bugged.
And finally - I have read the patch notes e1.7.2. and as I understood, there were no changes made to SINGLE PLAYER, but I see changes in single player (dont play multiplayer at all). Also the game got more complicated and is running slower, with FPS drops.