trueten said:
Then why won't you just delete the fur? I'm sure it will look better without it though the current version
is pretty decent. Great stuff.
Although a decent boots would be just perfect
It's not that simple. The fur is integral to the model, not put on over top. Deleting it would mean re-modeling, re-uv-mapping, and altering/adding to a massive amount of the diffuse. I'll add some AO (forgot to put it on the fur) and see if it looks any better. Maybe tweaking the normal map will help too. And maybe I'll just end up redoing the whole damn thing. I was trying to do it low-poly, since I already went overboard with the details on the rest of the armour, but I might just have to throw in a few extra semi-transparent planes to get some fur sticking out at various angles.
Maybe I will do some appropriate footwear before throwing in the towel, though.
Merlkir said:
Pity.
I think Rus armours offer such wonderful variety...
I get it- that's why I wanted to make some. The problem is that I'm just not getting how they're supposed to look. With the western stuff I can tell at a fairly casual glance what's authentic, and I have little difficulty imagining what a warrior's kit should look like. After all, I've been seeing these images all my life. With the Rus stuff, I just have no idea. I've dug up every image I can find off the net, and done hours of research, and while I'm better informed than before, I still have no idea if the armour I just made is in any way historically accurate (frustratingly, I suspect not). So I'm finding the design element of these armours to be very frustrating and tedious, because I can't formulate a clear image of what they're supposed to look like, and after I finally decide on a design, I second guess myself and waste hours redoing work. Maybe I'll come back to them once I've done more research.