Ki-Ok Khan
I am trying to bring the historical artifacts that are in Bannerlords era. So we can talk about them.Antonis said:Like, totally wrong thread?
I am trying to bring the historical artifacts that are in Bannerlords era. So we can talk about them.Antonis said:Like, totally wrong thread?
Ki-Ok Khan said:I was with 2 of my friends . We wasted so much time that the museum was about to close so I did not have time to take photos of everything .However there are really interesting stuff there . I am gonna make a very detailed tour on Tuesday.
I would upload some pictures I took but they did not turn out as I wanted. So I will do that on Tuesday instead.
Some cool photos :
http://i.imgur.com/m5o8YY2.jpg
http://i.imgur.com/mMy1H2E.jpg
zboi said:Vaegirs forest better version
In the world map. I noticed it too, the banners on lords' parties are way smaller than in warband. I didn't like it at first as it would makeDanAngleland said:By the way, when you talk of 'tiny banners on Lord icons' is this on the world map or in battle scenes?
I haven't seen the second two, thanks for sharing,Ki-Ok Khan said:In case some people missed these.
These were released on a Japanese website.
http://i.imgur.com/FKodNLT.jpg
http://i.imgur.com/5nkAR5O.jpg
http://i.imgur.com/UXxWtIZ.jpg
Ki-Ok Khan said:In case some people missed these.
These were released on a Japanese website.
http://i.imgur.com/FKodNLT.jpg
http://i.imgur.com/5nkAR5O.jpg
http://i.imgur.com/UXxWtIZ.jpg
The second banners (blue and red) are from the e3 gameplay. The black ones are either bugged or a different battle.Gab-AG. said:Ki-Ok Khan said:In case some people missed these.
These were released on a Japanese website.
http://i.imgur.com/FKodNLT.jpg
http://i.imgur.com/5nkAR5O.jpg
http://i.imgur.com/UXxWtIZ.jpg
It seems the banners on the castle in the second screenshot are different for some reason. *Shrugs*
Yea I thought of that too. I was thinking that slot could be used by both shoulder items and cloaks. The icon on that slot even looks like a cloak.Crowcorrector said:The "cloak" slot is a shoulder wear feature. You see loads of Sturgians with furs around their neck in tge siege offence gameplay. You also see Achion with a fur shoulder piece during diplomacy talks in the siege defence vid. It would be great if they implemented full length cloaks and capes into this item slot
It's possible though. A mod like L'aigle was able to have dynamic banners in battles even though most other items are static. Also I'm talking about the world map.DanAngleland said:I doubt we will see moving capes because that would require them to have properties that no other clothing in the game has. All armour and clothing is static, unaffected by wind or contact with other objects.
By the way, when you talk of 'tiny banners on Lord icons' is this on the world map or in battle scenes?
Oh wow. Let's hope that I'm completely wrong thenjacobhinds said:Cloth simulation is pretty straightforward to programme (you can google dozens of potential solutions) and if TW was having serious problems with it I'd be worried.
redwood36 said:If you had to choose between twice as many troops vs half as many but with banners which might you go for?
redwood36 said:Re Banners, it's probably more of a cpu load thing. If you had to choose between twice as many troops vs half as many but with banners which might you go for? They seem to be unable to answer the question of how many troops on the field at a time is their intended goal.
AmateurHetman said:Issue I have with the PC gamer screens, that I've just noticed, is that some of them don't seem like the latest build/version of the game.
In the latest siege gameplay we saw the colour of the banner being displayed on troop's armour/clothing. However these screens show a lot of armour with what I assume to be the default white.
I'm guessing everything is still open for changes, but I hope they keep the overall aesthetic in those PC gamer screens. Very nice work with the shaders.AmateurHetman said:Issue I have with the PC gamer screens, that I've just noticed, is that some of them don't seem like the latest build/version of the game.
Gab-AG. said:redwood36 said:Re Banners, it's probably more of a cpu load thing. If you had to choose between twice as many troops vs half as many but with banners which might you go for? They seem to be unable to answer the question of how many troops on the field at a time is their intended goal.
I highly doubt that is the reason.