Feats

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Then you're doing it wrong. If I actually had some arrows I'd go out and try it now, again, and take some pictures. Unfortunately, I just have a bow :razz: And I don't see how it could damage your bow at all. Getting them to fly well is about how you hold them. A single arrow would fly wild if you held it wrong as well, you just have to compensate a bit. I know the guy I borrowed the bow from couldn't do it at all, he was standing about 10 metres away from his target and they hit between 2 and 5 meters away on both sides. Was quite amusing to watch, he was utterly terrified.

And that's what I said. There's no bloody point in doing it.
 
If you let the string go without an arrow on it or use an arrow thats too light all the force of the string hits the bowshaft. Doing this once usually causes some damage to the shaft. I aint sure how the force of the shot is disposed if the two arrows are flying around wildly, maybe theres not enough force going into the arrows but into the shaft. Thats never a good thing, but in that case I am surely more afraid of breaking my bow or loosing an eye then I should be.
 
I know, but you have two arrows on the string. It's just like firing a single one, except possibly more energy goes into the arrows. It would do less damage to the bow, well, if done correctly. Shouldn't be dangerous at all.
 
sovreiign said:
ArabArcher35 said:
If "feats" happen, I will be very very angry. You won't like me when I'm angry.
 

i like the idea but without suer humman feats and make it a mod so u dont have to download it or like an app or small expasion maybe...like Feat:able to shoot two arrows at once but reduceing acruacy by 50% 9improves 1%for every 2 points in agi) and as for "unbalanceing the game who gives a crap its not like cumputer animated people matter and ive noticed thats its all ready unblanced for the cumptur guys like for exapmle i was fighting with 444 rhodoks plus my 33 troops aginst 110 kegit.....we barley beat them all my troops died and the only survivers were me and lord....somthing i was mad beacuse the were all trained mecinary calvalry swadian men at arms and rhodok vetrens

Did you seriously just respond to something that was two and a half years old? Incoherently, too. ****.
 
ArabArcher35 said:
sovreiign said:
ArabArcher35 said:
If "feats" happen, I will be very very angry. You won't like me when I'm angry.
 

i like the idea but without suer humman feats and make it a mod so u dont have to download it or like an app or small expasion maybe...like Feat:able to shoot two arrows at once but reduceing acruacy by 50% 9improves 1%for every 2 points in agi) and as for "unbalanceing the game who gives a crap its not like cumputer animated people matter and ive noticed thats its all ready unblanced for the cumptur guys like for exapmle i was fighting with 444 rhodoks plus my 33 troops aginst 110 kegit.....we barley beat them all my troops died and the only survivers were me and lord....somthing i was mad beacuse the were all trained mecinary calvalry swadian men at arms and rhodok vetrens

Did you seriously just respond to something that was two and a half years old? Incoherently, too. ****.
Calm down fellow arab.
 
The man expresses the ire that I have courtesy to hide. Hiding ire is no fun, though.

What constitutes a realistic feat, you may ask? WELL HOW ABOUT ZEN ARCHERY LOL

Type of Feat: General

Prerequisite: Wis 13, BAB +3

Specifics: Wisdom guides the character's ranged attacks, letting them use their wisdom modifier, if it is higher, instead of their dexterity when firing ranged weapons.

Use: Automatic
 
Feats will do two things:

1. Give min/maxers more to play with
2. Give everyone more to complain about.

Already you see people saying "so-and-so is broken" and the WoW forums are replete with it. Next we'll be talking about "faction balance" and how the Khergits are so OP!

Do you really want that?!

But seriously, if by "feats" you mean 'interesting abilities' then sure. There's plenty of stuff that you could work hard to acquire. But maybe make them point-based?

E.g..

- get 10 points in Power Draw and you can zoom in closer?
- get 10 points in trade and your villages can never go below average wealth?
- get 10 points in riding and you get a couched lance damage multiplier or something?

I think there should be tangible benefits for investing heavily in skills, but I don't think feats should drastically alter things on their own. That's like getting a 1-point ability every couple of levels that is totally awesome. I don't think it's really needed and it would diminish skills a bit by comparison.

-Lance
 
CrazyEyes said:
The man expresses the ire that I have courtesy to hide. Hiding ire is no fun, though.

What constitutes a realistic feat, you may ask? WELL HOW ABOUT ZEN ARCHERY LOL

Type of Feat: General

Prerequisite: Wis 13, BAB +3

Specifics: Wisdom guides the character's ranged attacks, letting them use their wisdom modifier, if it is higher, instead of their dexterity when firing ranged weapons.

Use: Automatic

\o/\o/\o/ Neverwinter \o/\o/\o/

Did you already tried Storm of Zehir? ( im thinking of buying it)

well, disarm is one feat from NWN which is realistic.Maybe it could happen if you are blocking with a weapon instead of shield? The bigger is your weapon,the lesser is chance,that you woulg get disarmed and bigger chance if your disarming someone weith smaller weapon.
 
I didn't read the whole thread, but perks are fun. Think Fallout.

Just not superhuman stuff then... A shield expert would get more lifepoints out of it... A Horse expert would get more speed out of it... Charismatic leader would get more troops or better morale... Mayor would get village improvements faster... No? Just a little thing to tweak your guy a little better maybe.

Strong back... Not as encumbered. Willpower... can survive a killing blow. Etc
 
it sounds great but if you put that on your infantry then it is easier to fight against lord and king partys when u dont have many soliders :neutral:
 
not a bad idea... maybe not deflect arrows tho... mnb isnt rlly a UBER FREAKIN NINJA ASS game... feats like inthat old wonderful game, NWN never winter nights would be nice... perhpas stuff like shieldbash lvls 1 2 3 +, normal bash, or shiled penetration... a way of getting around and enemy raised shield from the front... or through it more effectively...  really keen on that shield penetration... Bloody rhodoks... but good idea :grin:
 
If you're going to add feats, do something more realistic.


Like a War Veteran feat. Gives the player a bonus to leadership skills, or tactics?

Or Marksmen Expert, which allows the player to fire arrows from Bows at a faster rate?
 
I support! Feats could easily enhance gameplay and character specialisation

And by the way, deflecting one arrow with a sword is no big deal, really. If you know your weapon and know the way arrows fly, it's fairly doable

The thing is that if two roughly well-aimed arrows are shot in a relatively short interval, you're screwed.
 
kiarj said:
And by the way, deflecting one arrow with a sword is no big deal, really. If you know your weapon and know the way arrows fly, it's fairly doable
You already did it? More detail plz.
 
kiarj said:
I support! Feats could easily enhance gameplay and character specialisation

And by the way, deflecting one arrow with a sword is no big deal, really. If you know your weapon and know the way arrows fly, it's fairly doable

The thing is that if two roughly well-aimed arrows are shot in a relatively short interval, you're screwed.
If the archer's not a dip****, he'll aim away from your sword.

And Rexxar, that system has been in place for more than thirty years, colloquially known as D&D. NWN did not invent it.
 
CrazyEyes said:
kiarj said:
I support! Feats could easily enhance gameplay and character specialisation

And by the way, deflecting one arrow with a sword is no big deal, really. If you know your weapon and know the way arrows fly, it's fairly doable

The thing is that if two roughly well-aimed arrows are shot in a relatively short interval, you're screwed.
If the archer's not a dip****, he'll aim away from your sword.

And Rexxar, that system has been in place for more than thirty years, colloquially known as D&D. NWN did not invent it.

If the swordsman's not blind, he'll aim for the arrow. Though I made a lapsus, it's not Deflecting the arrow, but rather.. hitting it, if you will. If you're lucky, it'll either move out or the way, or be cut and (if you're really lucky) part away.
 
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