MP Native ENL Admin Mod v3.2.0 (Open Source) by sHocK

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Love you! It's a pain to debug for a system you don't have access to :razz:

If it's not too much to ask, can you try commenting line 27 [font=consolas,courier](call_script, "script_enl_version_to_s0"),[/font] and/or line 47 [font=consolas,courier](send_message_to_url, "str_enl_version_check_url"), [/font]?
That'd allow me to make a compatible title screen for XP users instead of removing it and doing version checking on the multiplayer screen. (Assuming the problem is coming from one of/both those lines.)
 
Sorry for the delay!



ENL v3.1.5 Full
Code:
 
Full size, ready to copy/paste and play
Code:
   
27.9M
ENL v3.1.5
Code:
 
Smaller size, installs on top of Native
Code:
   
3.6M
ENL Module System v3.1.5
Code:
 
Module system code3.8M

Changelog
  • Included Lav's header_operations expanded;
  • Fixed crash on Windows XP by moving version check out of the title screen;
  • Added version check to dedicated server's console and logs;
  • Moved some version related quick_strings to module_strings;
  • Fixed missing message broadcast for "Teleport All" command;
  • Made Public mode default;
 
Could just be me, but I just installed 3.1.5 server side and client side, and Nord Town doesn't appear on the map selection in the Admin panel, nor in the polls.


Other than that it looks great
 
Everything looks normal in the module system and both versions' text files for scenes and strings. Reinstalling should solve it.
 
Thank you very much for your mod, allowed me to understand many things that I do not fit quite clear only with Native. It also allowed me to finish my mod as was the vision from the beginning,

Thanks men.. a lot  :wink:
 
Glad to be of assistance.
It was Selnix's open source admin mod that got me started with multiplayer scripting, so many thanks to him! :grin:

Oh and I'll write better comments in the future. I think the presentations in particular could use some.
 
New release! Important for servers to update if you use the auto kick/ban feature. Should be backwards compatible with 3.1.5 clients.



ENL v3.2.0 Full
Code:
 
Full size, ready to copy/paste and play
Code:
   
27.9M
ENL v3.2.0
Code:
 
Smaller size, installs on top of Native
Code:
   
3.6M
ENL Module System v3.2.0
Code:
 
Module system code3.8M

Changelog
  • Fixed auto kick/ban not working against IDs somewhere above 1 million;
  • Fixed teamkill count in "Kick player" menu not updating properly;
  • Moved all ENL constants from header_common into module_constants;
 
shokkueibu said:
New release! Important for servers to update if you use the auto kick/ban feature. Should be backwards compatible with 3.1.5 clients.



ENL v3.2.0 Full
Code:
 
Full size, ready to copy/paste and play
Code:
   
27.9M
ENL v3.2.0
Code:
 
Smaller size, installs on top of Native
Code:
   
3.6M
ENL Module System v3.2.0
Code:
 
Module system code3.8M

Changelog
  • Fixed auto kick/ban not working against IDs somewhere above 1 million;
  • Fixed teamkill count in "Kick player" menu not updating properly;
  • Moved all ENL constants from header_common into module_constants;
Anyone one else having trouble with this build server side?

Appreciate your work here as well.
 
Mad Dawg said:
After upload the server no longer shows on the list.  Switching back to Native .txt files brings it back.
I suppose you don't have access to the server console?
The first thing that comes to mind is the server crashing for missing a file.

Check the [font=consolas,courier]Resources[/font] folder. It should have four files: [font=consolas,courier]enl_materials.brf, enl_meshes.brf, enl_radiobuttons.brf [/font]and[font=consolas,courier] enl_textures.brf[/font]
 
Change the download link of the small enl mod to this "http://dl.dropbox.com/u/20430/ENL-3.1.5.zip" :smile: Since the link is not working right now :smile:

Ps: And for some reason is the game saying to me the last version is 3.2.0 and not 3.1.5 :/
 
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