You think that's the biggest problem with BL MP?
Yes, for anyone trying to play a Skirmish game without having to go through a dedicated Unofficial discord, or wanting to get some of the in-game accomplishment badges, this is definitely the biggest problem with BL MP. Captain mode actually has some Custom Servers that are regularly filled, but the Custom Skirmish Servers are always empty.You think that's the biggest problem with BL MP?
Ye it lies to you it takes on average 2 hoursI like how the average time to connect in MP is 9-10 minutes.
Wth is that about?
Play EU MM, dude. TW's skirmish is deadI like how the average time to connect in MP is 9-10 minutes.
Wth is that about?
I meant the guy who responded just before me with two videos about cheaters in other multiplayer games.Yes, for anyone trying to play a Skirmish game without having to go through a dedicated Unofficial discord, or wanting to get some of the in-game accomplishment badges, this is definitely the biggest problem with BL MP. Captain mode actually has some Custom Servers that are regularly filled, but the Custom Skirmish Servers are always empty.
I do play on EU, I'm thinking of making a dedicated server at this rate. What's MM?Play EU MM, dude. TW's skirmish is dead
discord.bannerlord.ggWhat's MM?
Community lead ranked matchmaking. RTisan have the Discord link, so I'll give the website link https://bannerlord.gg/2I do play on EU, I'm thinking of making a dedicated server at this rate. What's MM?
Ah thankyouCommunity lead ranked matchmaking. RTisan have the Discord link, so I'll give the website link https://bannerlord.gg/2
Its really well made, and a good solution until Taleworld fixes the ingame matchmaking.
+1Ignore multiplayer haters, they never played warband around 2012-2016 and haven't even heard of stuff like pw, crpg or napoleonic wars
The problem with mp is that the combat just isn't as crisp as it was in warband, it feels irrational and spongy at times. But there is something that could heavily improve mp combat
Chambers
Yep, they exist in bannerlord too, technically, but nobody uses them because they are very hard and unreliable to use. The problem is, without chambers the entire combat system becomes extremely dull. It was usually a rock-paper-scissor system: chambers beat spamming/feinting, hold attacks beat chambers, spamming/feinting beats hold attacks. But since chambers are unusable, hold attacks became obsolete and we're back to spamming/feinting. Attack, block, attack, block, feint, feint, feint, feint, attack, that's bannerlord combat atm
and it's boring.
In an ideal world, Taleworlds would overwork the combat system, trying to make it as crisp as it was in warband but I don't really have any hope for that. What they can do though is fix chambers, which would improve the combat system a LOT because it would unlock this rock-paper-scissors system
Or, you know, at least make chamber mechanics more accessible to modders so they can have a go at it
Do devs even visit the forums? Never seen one outside the patch announcements