This video compares bannerlord player activity to several over rts games. The trend that bannerlord displays isnt all that different.Yeah, but most SP games have player activity drop like a rock. The exceptions aren't because of any sort of inherent quality but because they have DLC scheduled to counter the drop.
This video compares bannerlord player activity to several over rts games. The trend that bannerlord displays isnt all that different.
I get that for the long term fans the issue isn't just a matter of the $50 (or whatever regional price is) and they have a lot more invested, but I don't see it as a betrayal yet. They are still working on the game and taking suggestions from the community, so until they fully abandoned developing the game or moved onto selling DLCs for bannerlord I dont see it as them going for a quick cash grab.So in that very real sense -they have sold out their long term fanbase - maybe not knowing or caring we would never blindly get behind them again. They made so much $$$, they may no longer care or they are willing to gamble on the less hardcore fan returning for another round of mediocrity -who knows..
I see what you meanSTAN TUTORIALS HAHAHAHAHAHAAHAHAHAHAHAHA NOOOOOO
Everyone knows development can get bogged down, but a game being unfinished after a decade of development isn't normal like you're making it out to be.This is a brutally poor take.
Having worked at a lot of software companies you would be shocked at the quagmires that can bog down development and all the things that eat up revenue - like localization, copy writers, human resources, finance, accounting, legal. Marketing isn't the only overhead. Not only that your salary is not the only cost a company incurs, plus you are focused on EBITDA which is different than profit.
The game isn't a grift, it's ambitious as Hell for a company of TaleWorlds size and because the scope of the game far exceeds their ability to effectively play test it, they released it in early access.
I am a lifelong gamer and have been in the software industry for 15+ years. The business takes I see are always way off and we would all be better served by offering the company constructive feedback rather than dismal dismissive takes on behind the scenes operations.
Didn't you say before that MP games have longer life spans than SP games? If the MP was badass as hell you can bet your life expectancy that a lot of people would still be playing now. M&B MP has been far more popular than you say, definitely not the majority of the player base, but it wasn't all that far behind. M&B offers something that Chivalry and Mordhau lack, big battles. You just can't find alternatives for 200 player sieges.No.
My position is that even if BL had MP as good as WB's the overwhelming majority of players still would stop playing it by now because they wouldn't even play good MP. Dudes like the power fantasy aspect and being in command of big armies, that's what M&B does that other games don't do. MP isn't that, has never been that, so most players don't even bother with it.
The melee slasher niche is pretty small overall. Mordhau has been under 5k average for years and Chiv 2's release managed to eat a third of it. I think Conqueror's Blade is around the same.
It feels good to be on the winning side, come join. We've got cookies.Nice post, but you're wasting your time trying to educate these guys.
Virtually everyone here hates him, you'll be the victim of memes for this.I see what you mean
I'm not the biggest fan of his style either
but try to look past that at only data
but I don't see it as a betrayal yet. They are still working on the game and taking suggestions from the community, so until they fully abandoned developing the game or moved onto selling DLCs for bannerlord I dont see it as them going for a quick cash grab.
There definitely are threads on this forum that are trying to drive the development of the game in the right directionthat stance is more foolish pragmatically than trying to stave off the impending flood of failure because without vocal action by dissent - your prediction is sure to come true. At least strong opposition as meager as it may move the developer board room meeting decision needle, at least may have SOME level of effect. Acceptance and worse, congratulations will surely doom it to what we have now presently
I have read the developer replies to this thread and they sound genuine to me. A lot of developers do this line of work out of passions and their own love of the game. As someone who has worked in the software industry, I can tell you there are plenty of higher paying and less stressful jobs in the coding than game development. I think its incredibly rude and disrespect when developers get dismissed at lazy and incompetent by people who doesn't even have an inkling of an idea of how the industry works and how much stress developers are under.If you are familiar with game developers- the lone wolf idealist being the outlying exception - they always take the path of least resistance especially if they’ve already scored financially and have the measure of “fan approval” on steam
Its a matter of principle for me. I give other people a chance to prove themselves and let them finish before I dismiss them as a failure just as I would like other people to give me a chance to prove my competence with my work.But you see - why would you wait to have your point proven that they did indeed abandon until after the fact and it really is too late
Bannerlord isn’t an RTS?There is nothing else like this in the RTS genre which is why I keep playing this game.
There's also nothing like Bannerlord in the platformer genre. Hope this helps!Bannerlord isn’t an RTS?
It is accurate, unless you can point to something showing more than 25% of Warband's playerbase touched MP, let alone stayed with it. I wouldn't expect BL to do any better than that, even if MP were really good, because the game wasn't marketed as an MP title, it was marketed towards the SP audience. A lot of people just don't like competitive gaming, for a variety of reasons.But your assumption of this comes from your assumption that it worked that way in Warband, when isn't accurate and doesn't connect to Bannerlord at all.
MP exclusive ones, yes, assuming they catch lightning in a bottle. We're not talking about M&B MP here. We're talking stuff like CS:GO, LoL, Fortnite, etc. which is either an esport, streamer-friendly or both. There hasn't been a big melee slasher hit on that scale and a lot of them -- Chiv, WotR -- were nearly-dead in a year or two. Mordhau isn't dead, but its sustained player population isn't even a tenth of what it had on release and Chiv 2 being a direct competitor might just kill both of them.Didn't you say before that MP games have longer life spans than SP games?
This video compares bannerlord player activity to several over rts games. The trend that bannerlord displays isnt all that different.
Cant say I’m not in agreement there. He is a bit of a clown, you’re a bit harsh but I can’t really think of a way to debunk what your saying.STAN can't even comprehend what he's looking at there. All he does is steal people's posts (who don't want to be in his videos) and blabber over them incoherently for cheap "content". He has zero understanding of game mechanics and doesn't even play the updates himself. He's a poser and a fraud.
He is the absolute least reputable, most ill-informed person on youtube to ever dare make a bannerlord video. If you're going to listen to youtubers at least choose people who put time into playing the game like @Flesson19 or @ItalianSpartacus .
Here's a forum topic about the steam charts too, of which, of course STAN also 'd a blabbery react video to, nothing he does is anything thig but just regurgitating what he steals from here and reddit. He only remains because he is too small and boring to be dealt with like a proper lolcow. He just kinda sucks and won't stop reading peoples posts in his crappy videos.
https://forums.taleworlds.com/index...rum-a-pit-of-disappointment-yes-it-is.442942/
Turn on add blockhttps://youtu.be/ 4z2tSdrYNDY
'Ate QuestsGame is pretty enjoyable for me, and thats enough imo. There is no point arguing it.
Or he could have thumbed back just a few pages in this very thread to basically the exact same conversation, where I outlined in detail why the Steam reviews are meaningless and quoted like a dozen different "positive" reviews either blasting the game, displaying general ignorance or desperately wishing for "complete" features that will never come.Now imagine if Steam had a rating scale of 1 to 10 (like this poll) - the average would be much less impressive than 87%. It's artificially inflated number with little meaning because of the rules/sucks rating system.
Clueless normies who think they are clever are dropping in here every week and saying "but what about that Steam rating, checkmate haters". At least read the thread about Steam ratings first because we see this simplistic argument all the time.
Case in point.Having worked at a lot of software companies you would be shocked at the quagmires that can bog down development and all the things that eat up revenue - like localization, copy writers, human resources, finance, accounting, legal. Marketing isn't the only overhead. Not only that your salary is not the only cost a company incurs, plus you are focused on EBITDA which is different than profit.
The game isn't a grift, it's ambitious as Hell for a company of TaleWorlds size and because the scope of the game far exceeds their ability to effectively play test it, they released it in early access.
Ouch. I'm not an MP player so I wouldn't know for sure, but that sounds like an accurate and sick burn.Because Warband's MP was better and most players still ignored it.
Since you seem to be ok with "nuancebros", I will point out that I have a very negative opinion of Bannerlord and still think that what you are saying here is nonsense. It has been said several times, you can't explain almost 90% positive reviews with people being ignorant or unhappy with the game even if they recommend it. The reality is that most people hit that "Recommend" button. You can disagree with them (I sure do) but you can't dismiss that as worthless. It might not be a perfect metric but it's the only measure that we have of perception of Bannerlord and, like it or not, it's positive. Denying that is just a show of cognitive bias and honestly a denial of reality.Or he could have thumbed back just a few pages in this very thread to basically the exact same conversation, where I outlined in detail why the Steam reviews are meaningless and quoted like a dozen different "positive" reviews either blasting the game, displaying general ignorance or desperately wishing for "complete" features that will never come.
See, 'there's yer problem', we're talking about an art house, not what you said.software companies
That's just salty baiting. Have you read the dev blogs right up to the EA release? That's why....why did you expect differently?
A lot of people make those comparisons. And it helps because this game has like roughly 85% crossover with fans of TW.This Stan dude compares Bannerlord to TW Warhammer and Crusader Kings? Nice!
Still totally different games though.A lot of people make those comparisons. And it helps because this game has like roughly 85% crossover with fans of TW.