formations

  1. Consul_Kaiser

    Revert back to the Warband System for Formations/Unit Assignments

    @Dejan , I think the majority of the community would like to see the old warband system of formations come back and here is why: 1. It is still impossible to fully separate out troops with spears vs those primarily with sword. For example, the empire troops use a combination of both and...
  2. Woopzilla

    In Progress Captains are randomised when joining ongoing battles (with save file)

    Summary: When joining battles, captains are randomised. Joining ongoing battles will ignore the default pre-battle setup that the user has made. This affects helping lords, caravans, village raids, villagers, etc. How to Reproduce: Join an ongoing battle and then compare it against starting your...
  3. Woopzilla

    Resolved [1.2.2] Square and Circle formation remain bugged in 1.2.2

    Summary: The 1.2.0 patch notes claimed to have fixed the issue, but unfortunately it is not fixed. How to Reproduce: Instruct your soldiers to form a square or circle formation. They will stand very loose and all face forward. The circle formation cannot be changed in size, it will be a huge...
  4. Darkount

    SP - Player, NPCs & Troops Fleshing out Personality Traits and multiple combat AI levels

    1) More Personality Trait Effects What if the age and personality traits could play a bigger role in and out of battle? If losing a battle could have different outcomes depending on the winning Lord's personality and relation? Example: if the Lord leading a party is very young, let's say 18...
  5. MasterDracer

    Resolved Auto deploy/formation in sieges/battles is broken since last patches

    How to Reproduce: Pressing on auto formation before a battle. Scene Name (if related): while defending and attacking in any towns. Summary: I play on ps4. Game Version is 1.11, this issue didn't existed before the patches, everytime you press on auto formation (auto deploy troops before siege...
  6. Resolved Square/ Circle Formations Broken since October-22

    Summary:Actors don't face out when they are in square or circle formations How to Reproduce: Have you used cheats and if so which: Scene Name (if related): Media (Screenshots & Video): Computer Specs: OS: GPU: GPU Driver Version: CPU: RAM: Motherboard: Storage Device (HDD/SSD):
  7. iamthecircle

    Separate infantry formations

    So, I've got a bit of an issue with my infantry. I'd like to have (at least) 2 divisions of infantry, one with shock troops, aserai palace guards for the most part, and another with shields, imperial legionaries or sturgian whatevers. However, even if I put one formation with shields recommended...
  8. Need More Info Units don't face forward when battle starts

    Summary: Units are not facing forward when the battle starts. Instead, they're face either the right or left. They're actually "looking" that direction so you have this weird looking/facing unit. How to Reproduce: play the game Have you used cheats and if so which: no cheats Scene Name (if...
  9. SP - UI Create custom formation by selecting troop

    As TW prefer easy and simple systems. Please allow us to create custom formations by just clicking on one of troops that we have in party. After that all of that troops should join that formation (number could be still adjustable by slider).
  10. In Progress Units merging in the battle

    Hello, I have an issue with soldiers spawning in the wrong units (only in large battles, army vs army, where the amount of active soldiers is limited). It is quite simple, when a soldier spawns he is in the wrong unit (for example infantryman spawns in archery unit so now he just stands with the...
  11. Krispe

    SP - UI Bring Back Old Formation System (Sort of)

    The new formation system is fantastic! However I find it really annoying that it's kind of out of the way to separate certain units (or borderline impossible), and do other fun things like having Companions be my personal bodyguards and such. I think if you guys bring back the old system and...
  12. SP - Player, NPCs & Troops Pre-battle Orders, what they're missing

    Preface: I am aware there are at least 2 different discussions regarding the topic which I am about to mention(here and here). However, I deemed that a creation of a new thread is appropriate since I have quite a few things to say/add. The main problem I see is that the new system isn't a...
  13. In Progress Formations get messed up when reinforcements arrive

    Summary: When reinforcements arrive during a large battle, formations are changed with no input from the player. For example, if I put my archers in loose formation in a long line, they will later bunch up into more of a square shape when reinforcements arrive. This SEVERELY disrupts the...
  14. In Progress Formation numbers aren't kept in armies led by me

    Summary: I've set all my crossbows to IV and all my archers to II in my party. When I invite my companion party leaders, the formation numbers are often ignored. Also it's really annoying that I can't keep the captains I want, it makes leveling companions for certain captain perks useless and...
  15. Vetrogor

    WRECK full plugin system python code how to integrate?

    I need to integrate python code in the fully integrated WRECK via plugin system. This code creates duplicate noswing weapons for motomotaru formations. I don't know python well. So how can I do it? This code doesn't work. from copy import deepcopy from compiler import * register_plugin() def...
  16. five bucks

    SP - General Changes required to create Good Tactics™

    Bannerlord's field battle tactics are currently shallow. Armour being weak against arrows means the best tactic is obvious: sit your archers on a hill, put a small amount of infantry in front of them, and watch them kill everything. Or, get a party of all horse archers (Khan's Guard are...
  17. Siege AI Idea

    I'm by no means a programmer, but I had an idea regarding siege AI that I think could simplify how the AI interact with ladders and siege towers. Basically, the way it is right now, AI will constantly interfere with one another when attempting to climb, leading to far fewer troops making it up...
  18. Suggestion: Braced Formation Command

    I suggest adding a braced or planted formation command, that would enable spear formations to brace their spears against the ground in an anti-cavalry charge spear wall. Such formations should be devastating against charging cavalry units. Especially if the braced formation could be combined...
  19. Lord Ferdinand

    SP - General More formations

    IMHO adding more formations would add more depth to the strategy in battle. In the mod I'm playing now I have legionaries, praetorians, auxiliary and others all together. ? Anyway, even in the vanilla it would add more fun and realism to game. In particular, I'd add at least 3-4 different...
  20. BrokenOlive

    Need More Info Army formation keeps changing into a different formation.

    When ever I use the line or, in particular, loose formation, instead of staying is that long 2-3 file line, my troops will always move into a box shaped formation, making archers in particular mostly useless as most don't have a line of fire anymore.
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