formations

  1. Brentimus Maximus

    Apparent Bugs with Formations and Tactical Commands

    Playing 1.4.0 that was upgraded into e1.4.2. I've noticed problems with formations. The face enemy command isn't working correctly in many situations. For example when I attack sea raider hideouts, they will face away away from the enemy even when there is only one force in one particular...
  2. Having formation issues in regards to spacing.

    https://steamcommunity.com/sharedfiles/filedetails/?id=2123046714 At the start of battle i just press F3 F2 and go to shield wall, and they all space out. https://steamcommunity.com/sharedfiles/filedetails/?id=2123194708 https://steamcommunity.com/sharedfiles/filedetails/?id=2123194672 I try to...
  3. Ability to change rank and file of formation

    I know changes / improvements to formations are planned. But this is one particular feature I’d like to see. I have a line of infantry 3 men deep. I’d like to make the formation 4 deep without dragging the whole line out. Being able to press some keybind and order the formation to adjust this...
  4. Bando

    Siege and battle formations bug

    Got a pretty bad one here. In sieges sometimes all units are mixed together into two formations so I've got archers and infantry both climbing ladders and siege towers and ultimately my archers get wrecked. Had this bug since 1.3 The other bug is formations such as shield wall working however...
  5. Resolved Beta 1.4.1 new version new game breaking bug, Formation Glitch in battles

    This is my first thread so I'll be including all my bug findings up to this date. Frankly I wasn't going to bother and register an account and post some bugs that others probably have done so 100 times already but this recent problem has really gotten on my nerves and the game is officially...
  6. More granular unit designation + formation AI + some autocalc musing

    This has been going on through my mind for a while. Please bear with me, wall of text incoming but necessary. Technically it's something that would impact both single and multi-player part of the game, but eh. Don't care for the BattlEye snooping, so single-player it is. I think it would be...
  7. Resolved Formations spawn at wrong location

    If you have units assigned to formations V to VIII when entering a hideout or village battle they don't spawn together with your other troops, instead they spawn in the middle of the map at random locations, where they can get easily slaugthered by the enemy before you can get there.
  8. Locking troops into a formation

    I've been searching on how to control troops but can't find the answer to my question. Is there a way to say place my infantry in a shield wall, my archers at some distance behind in a loose formation, my cavalry on the flank and lock that formation together. 90% of the time the enemy just sits...
  9. MrMaselko

    Resolved [1.2.1] Mounted lords identifying as infantry

    Sometimes when I join battles involving lords form AI parties they are in the infantry group. This includes allies and enemy lords. This isn't always the case, some of the lords go in as cavalry and I'm not sure what decides if this does or does not happen, but I'll post an update if I notice...
  10. Unit Command Improvements

    It would be really nice to have the ability to select which units to charge/harass or otherwise target. Light cavalry has historically been used to kill routing troops or undefended archers. Not that easy to get your light cavalry in Bannerlord to charge archers specifically.. Heavy cavalry...
  11. CalenLoki

    Troops grouping UI, pre-battle setup, formation AI

    I'll start with a picture, and explain below 1. Change troop grouping to drag'n'drop, rather than clicking on the little banner. Just drag whatever troop you want to have in group 2, and drop it under it's mark in the troop list. Each group would show troop count (including wounded troops...
  12. Edalwulf Bergmann

    Spears and potential to improve them

    Why are spears being held incorrectly by every model? They're always held in the center of the shaft in-game. Why can't we be allowed to use the full length of spears? I'd also like it if spears couldn't do much of any damage with the haft and that the spear-head always had a hitbox. Having A.I...
  13. Need More Info BUG: AI formations do not work because of weapon collision code dysfunction

    Summary: Currently and since release, AI formations are not effective in combat because troops' weapons consistently collide with their allies behind them. This is not intended design, and we have identified the culprit code. It is only a matter for your developers to trace and debug its...
  14. Need More Info Troops no longer under command after F7 formation changes in Hideouts

    Should be pretty straightforward. When combining multiple formations into a single formation, or number assigned to troops (infantry, archers, etc.) all units are no longer under your command and just default to either charging or just standing in whatever formation they were in last. Toying...
  15. Need a More Robust Separation of Troops

    I'm really surprised I didn't see anything about this on the already suggested section. Unless I over looked it. Mines a pretty simple suggestion though I don't know how easy it is to implement as far as programming. So far, you have your groups separated by large types of game play. Such as...
  16. 105th Regiment Official

    105th Sunday event

    Same as last week, seeing as we enjoyed it so much.
  17. Training Field For Formation Training

    Is there a way to train your army for formations outside of the actual battles you are involved in please? I'd like to take some time to discover the formations and then move sections around without having to do it in a battle, so I am a little more fluent and can also make notes of queuing orders.
  18. wherearewee

    AI forms a mosh pit around ranged units

    Seems like every time the AI lord goes for a strategy of ranged in the center with infantry encircling to protect, allied troops get stuck in an endless blob of running back and forth around a central blob of stationary troops. They don't react to enemies until they're right on top of them. Over...
  19. ZydrateTheSmoothCriminal

    Spears suck, here's why and a few possible solutions

    Spears and pikes are terrible to the point of being useless in Bannerlord. Or any polearm, really, their main advantage is being a group fighting weapon and their immense reach. Now irl, if you've a shield and proper training with it, it is possible that you can block one thrust and rush in to...
  20. Need More Info Formation Number/Groups Reset After Quitting and Loading Back a Saved Game

    Like the title says, whenever you make multiple different formations in your party UI screen, it gets reset back to default after reloading the game. I spent awhile making new formations for all my units so I could be more tactical in battle, but when I came back to play the next day, all my...
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