I have a couple ideas for new content I would love to see added to the game. Rather than keep them to myself I would like to know what people think
Idea 1: Slave/Prisoner Market
A random market which props up in towns for a short period allowing the player to recruit random captives. Could...
@Duh_TaleWorlds and @Dejan
Sorry for tagging you but I'm not sure who else I could.
Great job with the new gang leader quest "Snare the wealthy".
The context, the different options, the possible twists etc. I found it a nice addition.
I'm quite confused though, because this new quest was not...
As mentioned here: https://forums.taleworlds.com/index.php?threads/with-dev-replies-development-now-feels-slower-than-ever-do-i-detect-another-code-refactor.443538/page-8#post-9710301
Alliances are not currently planned. I'm just really surprised at this and wonder if others are too. I really...
Prior to this last patch (along with 1.5.10 beta) being taken down, Elephant DLC was included
Anyone know if this was purposeful or an accidental leak? Is TW really working on DLC already?
The version number is old so maybe it's a relic that was previously worked on to potentially be released...
I know they had the code refactor for a while with promises it would speed up development. Which honestly makes sense, but now patches are slower and smaller than ever.
What happened?
Hi there. Haven't played the game since june I think, due to lack of fun and content. Has multiplayer got better? Is it at least fun to play now as Warband or is it still the same as it was at launch (few maps, few servers, few modes, premade classes)? Thanks
So I quit playing for a while to wait for more content to become available and have been super impressed by all the work that has been done to the game. That being said the things that are ruining the game for me are the inability to give away fiefs and the price of recruiting lords.
I am...
I love the Mount & Blade series ever since I found the original M & B in an old GAME store in my local town in Wales, United Kingdom. I know the developers at Taleworlds at brilliant at doing what they do and they know exactly how to best develop their own game, however I would just like to drop...
I just wanted to asked if the game at its current state is worth investing time on. I have been reading the patch notes and still I notice A huge amount of perks have not been implemented. Additionally, only a tiny amount of content has been added and that just doesn't make any sense since...
I thought that the current follower system is kinda barebones. You can't really do anything with them, except gain passive buffs for your party, until your main hero gets some skills, or send them to a few quests.
Then I thought that in Crusader Kings II you could assign your own council that...
Waited a long time to play the game and to start a Let's Play Series on it, so it's finally here! Posted my first Bannerlord video today:
So anyone who wants to join me on this adventure is very welcome to do so! I also play a bunch of different games on my channel, if you're interested here...
Current version: 1.1.0(beta), Playtime: 90 hours
My top priority suggestion list for content updates;
1 - Main Quest should be finished (I think there's not much left but if I'm wrong and there's significantly more quests, at least save us from the repeating "Stop conspiracy" nightmare, I...
For those who do not recall what they agreed to when purchasing the game through Steam, here is the note (copied and pasted as-is) from the Early Access section:
Note: The store page can be found: HERE
Also of note is Steam's own warning from the same page:
Note: Again the store page can be...
The inclusion of coding encouraging a preference for retaking territory lost, if available, that they started with over targeting new territory for armies would greatly aid in slowing down the major faction wars.
The inclusion of event armies spawned due to world circumstances. This would be...
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