Baradeer
Recruit

So I quit playing for a while to wait for more content to become available and have been super impressed by all the work that has been done to the game. That being said the things that are ruining the game for me are the inability to give away fiefs and the price of recruiting lords.
I am finding myself in a position where I cannot give the fiefs I have taken over as a solo lord away, this puts me in the position where I either have to lose territory (Not a good option) or manage many thousands of troops and a dozen towns. While it's possible, it's a strain on the purse and makes me spend more time training troops than doing things I enjoy. The game would be much more enjoyable if I could just give fiefs away.
On a similar topic, recruiting lords costs upwards of a million gold. Now I know it should not be easy to recruit a lord, but in the case, I am in, it cost 1mil to recruit a lord with no fiefs that are in a faction that barely exists due to my constant battering of their troops and towns.
I think a good solution to the lord recruiting problem would be to either lower the cost based on their relation to you, their fear of you, (based on how much damage you have done to their faction/ and or your reputation.) or add the option to offer fiefs as leverage for them to join you. I feel like a mix of all three would be good as well, seeing as a fief would give infinite value I think it should give a LARGE bonus going towards them joining you.
Once again I love everything you guys have done with the game, but these changes would make solo factioning (ruling your own kingdom) doable. Currently, without the implementation of some way to fix these issues, it's barely playable as a solo faction. Very playable as a vessel though. I would love to hear everyone else's thoughts on this as well. Also if anyone has a workaround to these problems I would love to hear them.
Edit -Thank you Clovis for the advice, it is now updated to be easier to read. =)
I am finding myself in a position where I cannot give the fiefs I have taken over as a solo lord away, this puts me in the position where I either have to lose territory (Not a good option) or manage many thousands of troops and a dozen towns. While it's possible, it's a strain on the purse and makes me spend more time training troops than doing things I enjoy. The game would be much more enjoyable if I could just give fiefs away.
On a similar topic, recruiting lords costs upwards of a million gold. Now I know it should not be easy to recruit a lord, but in the case, I am in, it cost 1mil to recruit a lord with no fiefs that are in a faction that barely exists due to my constant battering of their troops and towns.
I think a good solution to the lord recruiting problem would be to either lower the cost based on their relation to you, their fear of you, (based on how much damage you have done to their faction/ and or your reputation.) or add the option to offer fiefs as leverage for them to join you. I feel like a mix of all three would be good as well, seeing as a fief would give infinite value I think it should give a LARGE bonus going towards them joining you.
Once again I love everything you guys have done with the game, but these changes would make solo factioning (ruling your own kingdom) doable. Currently, without the implementation of some way to fix these issues, it's barely playable as a solo faction. Very playable as a vessel though. I would love to hear everyone else's thoughts on this as well. Also if anyone has a workaround to these problems I would love to hear them.
Edit -Thank you Clovis for the advice, it is now updated to be easier to read. =)
Last edited: