bad balance

  1. CptMuppet

    In Progress Very high Roguery skill levels are impossible to reach in reasonable time span without grind of prison breaks.

    LEGEND / KEY bold text - important stuff | it should be readable on its own | you can use it as "tl;dr" or for the next reads of the post bold underlined text - the most important values and words | it can be useful for checking calculations and data Second way of tl;dr: If you don't care...
  2. SP - Battles & Sieges Circle of Death Stupidity. Give player control after knockout.

    Lets be blunt here. The battle AI is really really stupid. I'm pretty sure it doesn't check the current state of the battle. They're either "offensive" if they had an advantage at the start of the battle, or "defensive" if they didn't. The problem is the "defensive" tactics are really really...
  3. MP Match making should prioritize group vs group and random vs random for best overall player experience

    A lot and I mean a lot of rounds are random players on one side vs. mainly grouped players on the other more so in skirmish then captain but the problem is in both. I do believe a simple solution would be to match make grouped players by size so if there is a group of 3 players it should try to...
  4. SP - General Why does my newly assimilated clan hate me? (Also an open rant letter for devs.)

    Genuine question. I made sure to raise all their reputations to about +4 by giving them influence. Yet.... Now, after only having them for a short time and having captured a castle with them it's at -24... Why do they hate me already? What the heck did I do? Those ones are rhetorical. I...
  5. Village notables aren't co-operative.

    I have -100 relationship with a lot of them because I executed a lot of lords while they were a part of that lord's faction. I'm now their lord. However they won't allow me to take any quests so I can't raise my relationship with them again, ironically due to having a low relationship. There...
  6. Bandit Hideouts and Gang Fights Need Balancing

    Always massively outnumbered and practically impossible to win especially steppe bandit camps as everyone even top tier soldiers are massacred at range.
  7. Can't form an army because the lords in my faction are useless.

    They can't build their parties up to above 40% of their party limit size. Which apparently is a requirement for adding them to your army. Since they're all rubbish, they've managed to lose all fiefs except from a single castle. So all 10 or so of them are just pottering about that castle trying...
  8. Bot so easy to beat in 1v1 tournament

    I realize that if I go to the side of a bot and keep circling them, the bot will spin with me and be unable to hit me at all. At the same time, I can just face them and keep hitting them. Once i found this, i never loss 1v1 duel in the campaign. I feel that it could be better if high athlete...
  9. Unbalanced party creating technique

    I realize that whenever you create a party, you are granted 20 troops for free. This means I can easily get countless troops nearby my settlement, which I just kept creating and disbanding parties. I feel this technique is really unnecessary as i was expecting to separate troops from my own...
  10. I have seen the start of a Faction Snowball

    So I'm playing as the Sturgians (still a merc), and I'm started to see a trend in my faction A.I that's causing it to lose. We're currently at war with the Vlandians, and we have 2-3 smaller armies, while they have one larger one (350-370 vs 450+). And these 2-3 armies are taking turns fighting...
  11. DukeDunac

    Longbow stats are significantly worse than Simple Short Bow

    Longbows are less powerful and less accurate than short bows in Bannerlord. In real life, the opposite is true by a large margin. Longbows loose larger arrows that fly farther, faster, and straighter than the light arrows loosed by short bows. Their longer spine allows more tension to build in...
  12. Big and i mean really big problem with the main story

    I Started now my third game after all th bugfixing with snowballing etc. i finally got to the point where i could win wars against a faction. was really slowly but steady. but since i took the empireway with the story it first said i should have 3 imperial cities. as long as i had 2 everything...
  13. Looters and searaider accuracy deadly for realistic play since patch 1.02 and 1.04 changes

    I played alot during the launch and version 1.0 of the game and looters and sea raiders were in a good place but now i suspect that either the removed AI calculation against mounted enemies in patch 1.02 or the Night debuffs, visibility limitation and extra aim error of ranged units have been...
  14. Buying Clans is too expensive

    So after a some time playing and founding my own empire, i tried to bribe some clans to join my cause. After persuading one of the clanleaders(Olek), i had to bribe him to actually join me. I had around 150k Denars at that time and an Inventory prob. worth another 30k. After givin him all of...
  15. Khuzait Faction requires balancing (They took over my map in 2 separate games)

    As the title states, the Khuzait faction requires further balancing. I'm unsure of what could be done to facilitate this change, but I've been able to reproduce this twice now. I've debated on whether the solution is a reduction in Accuracy to Horse Archers, a change in how often Faction Wars...
  16. bthmod

    Nüfuz Çok Fazla

    Arkadaş politikalar vs yüzünden herkesin nüfuz fırlamış böyle olacaksa politikalar 50 nüfuz harcamanın orduyu çağırmak için harcanan nüfuzun ne önemi var? Buna denge getirilmeli
  17. Are crime quests just bad or bugged?

    So I've tried a couple now. Like 'Fencing Stolen Goods'. Whenever you try to leave the city (not only is there an extra long loading screen because apparently it needs to unload the city as you leave and then reload the whole city again just for a small conversation...) a merchant comes up to...
  18. Current state of game enforces unfun gameplay.

    Warband was also guilty of this, but let me elaborate. I spent most of my Warband gameplay in multiplayer at The Deluge mod, the one I find being the most realistic (no weird things like jumping attacks, shields crumble after 2 hits and bows are pretty inaccurate) and balanced incarnation of M&B...
Back
Top Bottom