Seriously frustrated. 100+ hours in a playthrough, then today a small unannounced forced update.. and now the game will not launch with the mods. I now get to do tech support and spend hours investigating where the conflicts may be. My time more valuable spent in other efforts.
Hi folks,
A few years ago I stumbled across a gentlemen who has dedicated most of his free time to recording early renaissance music.
These tracks are free and I used many of them in the earlier versions of Prophesy of Pendor.
An excellent resource for your creative efforts...
As this is made up of volunteers, we can only support the most current version of Prophesy of Pendor.
Post your questions and bugs and we will collect them up and if needed, release patches addressing these issues.
Hello Everyone.
As I write this the upload to ModDB is happening. A long laborious process that I hate just as much as you hate the time to download.
I thought I would share some thoughts on this release. Please bear with me.
Here is the change log from the previous version.
Rolled back the...
Bug and Support Thread Version: 3.7063 Dated December 20, 2015
This topic for all issues and questions related to POP 3.7061-3.7063 only.
A SINGLE PLAYER TOTAL CONVERSION WARBAND MOD
We can only support the 3.704 version.
Should you have an issue, bug or odd behavior with earlier...
Hello Everyone!
A Toast to
joy,
peace
and
[SIZE=32px]good will
[SIZE=16px][font=comic sans ms]toward everyone this holiday season!
[font=comic sans ms][size=12pt]
Kindest regards,
Saxondragon
Seriously?
Noosers? Was that you who snuck this in?
My wife walked by and saw that and said in a matter of face tone "Now THAT is Butch!".
Lovely.
Regards,
Saxondragon
In the years I have been playing, play-testing and testing this game I have several moments that clearly stick out in my mind. I was curious if others had similar moments/events that they hold as particularly noteworthy and would like to share.
My first moment was just starting a game in the...
This issue goes to the heart of my contention that modding, in it's current form, is not sustainable.
We have a group of talented people who desire to donate their spare time to create something unique. They are engineers, artists, writers, and designers.
Some of these folks wind up going to...
The lands of the Jatu were suppose to be sort of a nomadic no-man's land.
Implementing their equipment and fast horses we created something that has played out to be amazingly more potent that was originally intended. What is thought provoking is that their stats, weapons and armor are not...
Good question CrymsonChaos.
In retrospect your question is valid. At the time however, I was trying to solve a problem.
The problem essentially was:
Once a player has a castle.. the game becomes a matter of mopping up the map with Knights. I decided that we needed another focus or another...
[i][b][font=Georgia]
Overview, Game Manual and Strategy Guide
[color=Maroon]
:arrow: An excellent compilation of thousands of Forum Posts and user Guides.
for Prophesy of Pendor Versions 3.0 to 3.411 for WARBAND
[color=red]Download here:
http://www.mbrepository.com/file.php?id=3161...
Introduction:
Stories:
Major Previews: <-- Last Updated November 22nd
PoP 4: Dev Blog
The Pendor 4 Dev Team would like to extend thanks to both all of its fans, and all of the wonderful people who have contributed to Pendor over the years. People have come and gone, problems have...
Hello Everyone:
Life is a humorous adventure to those who really stop and consider where our travels take us along our journey from cradle to grave.
Sometimes we are invisible and we pass others like a shadow of the wind, never leaving a trace of our presence.
Sometimes the most innocent...
...will dictate how Pendor had been unified and will determine many other factors on what types of troops are "in play" for this alternate reality.
*New* 2-9-11
The victory conditions will change. We are implementing new concepts around how the player can win the game.. by destroying the Snake...
...dropped in favor of things we could deliver.
For the Taleworlds team, and any for-profit development team, this is complicated by pressure to get *something* out the door. What I mean by this is they live, pay rent, put food on the table ONLY when they can deliver a product. When they do...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.