with current build, this approach will hurt your progression. What you need is prevent yourself from leveling as much as possible and specialize in few skills, because each level you reach imposes a general experience gain penalty. As if gaining higher skill wasnt difficult enough. This means, avoid leveling skills you dont want at startThe hard cap is so dumb and broken. It wouldnt be bad if you got more attribute points but my character is level 20 and none of my attributes are over 5 and one is still at 3. Its like the game wants you to specialize but in order to level you need to spread points around. I my stewart skill with full focus points has hit a hard cap and no longer levels. Im at like 6 skills right now that no longer lvl
The game says it gives attribute per 3 levels, but it gives only at 4. Progression is unfun, fast at start (proficiency 0-20 with max focus ) and very limited. But you have T6 units that have 280 proficiencies, so I suppose it should be reachable right.