So will the chaos troops look big as **** (Like in the Mark of Chaos trailer) , and will they be the strongest faction in regards of melee .
It could be done with an extra race, I guess. Like PoC does.Extradaemon said:Nameless Warrior said:The only issue I can see is that Vampires had their own skin in the first warsword and we have no skins left now.
Looking at that version of the mod now, the only major difference between the Vampires and the general Human skin is the grey skin. Wouldn't it just be possible to just replace two or three of the least used human faces (like the Asian or Arabic looking ones for example) and just make the Vampires reskinned humans?
I don't know the ins and outs of Warband modding so feel free to call me an idiot if none of that makes sense.
Sal_TheConqueror said:So will the chaos troops look big as **** (Like in the Mark of Chaos trailer) , and will they be the strongest faction in regards of melee .
polloio said:Sal_TheConqueror said:So will the chaos troops look big as **** (Like in the Mark of Chaos trailer) , and will they be the strongest faction in regards of melee .
Hell.... ooops pardon me , I meant, WARP YEAH!
They're gonna be massive evil tanks on legs
And the stinkiest. And their grammar could be better.Birger Jarl said:Pfft. Orcs da biggest!
What? Who´s talking? Oh, a Dwarf. Didn´t see you there little one.DahndI said:*read the signature*
polloio said:Sal_TheConqueror said:So will the chaos troops look big as **** (Like in the Mark of Chaos trailer) , and will they be the strongest faction in regards of melee .
Hell.... ooops pardon me , I meant, WARP YEAH!
They're gonna be massive evil tanks on legs
Lilly112 said:polloio said:Sal_TheConqueror said:So will the chaos troops look big as **** (Like in the Mark of Chaos trailer) , and will they be the strongest faction in regards of melee .
Hell.... ooops pardon me , I meant, WARP YEAH!
They're gonna be massive evil tanks on legs
Better than their current OP Horseness.
DahndI said:*read the signature*
CrossStitch said:Lilly112 said:polloio said:Sal_TheConqueror said:So will the chaos troops look big as **** (Like in the Mark of Chaos trailer) , and will they be the strongest faction in regards of melee .
Hell.... ooops pardon me , I meant, WARP YEAH!
They're gonna be massive evil tanks on legs
Better than their current OP Horseness.
Chaos Cavalry can be easily Absolved in the eyes of Sigmar with a line of Veteran Halberdiers braced for a charge with a line of Greatswords just behind them to pull apart the dismounted troops. All the time your Sharpshooters are whittling the unarmoured marauders away shooting over the heads of your swordsmen. Pistoliers are great for drawing a charge out and getting them to turn their backs to a rifle volley. After that you gotta get stuck in with your troops and slay some Khorne Warriors. Faith in Sigmar.
polloio said:DahndI said:*read the signature*
I wrote that signature, still...
*read my signature*
Nameless Warrior said:This week I have made a fix for the undefeated faction issue (it is not fully tested but I believe it works). Now if a faction loses all it's fiefs and a lord is defeated that lord will not respawn (and will not be required to defect in order to count towards the faction defeated conditions) but if they get a fief back then all the defeated lords will respawn at once.
I am now working on tavern merchants just like we had in the first mount and blade warsword. There will be a merchant seller for each faction travelling around the factions, 3 merchants selling the mercenary gear and 2 selling horses.
I second this. Same deal here.Wendek said:Nameless Warrior said:This week I have made a fix for the undefeated faction issue (it is not fully tested but I believe it works). Now if a faction loses all it's fiefs and a lord is defeated that lord will not respawn (and will not be required to defect in order to count towards the faction defeated conditions) but if they get a fief back then all the defeated lords will respawn at once.
I am now working on tavern merchants just like we had in the first mount and blade warsword. There will be a merchant seller for each faction travelling around the factions, 3 merchants selling the mercenary gear and 2 selling horses.
Awesome news. Would you perhaps consider releasing the "undefeated faction" fix as a seperate patch ? Once it's fully tested of course, and assuming it doesn't require other stuff from the new version. I'm asking because well, to be honest that issue is the main reason that made me stop playing the mod. (That, and right now I have The Witcher 3 but it won't last eternally, I know I'll go back to M&B mods eventually afterwards :p )