I don't disagree with that, yet I think that's concerning and hence why I've been so annoying about it.Boiling it down to a bland statement is meaningless. To achieve your aim, TW would have to implement a lot of new features and code. Why haven't they done this as they're not blind to player comments? Either they disagree with alternative visions or they are overloaded with higher priorities. Probably both.
The bulk of EA saw TW firefighting bugs/crashes to stabilise and optimise performance of the game on pcs, limiting their scope to add new features (although lots of new features, scenes and assets were added). Guess what, releasing console versions and custom mp servers has introduced a new round of firefighting bugs/crashes in those arenas.
AFAIK it might be some time before that dust settles and TW can re-schedule their priorities. The first round of pc firefighting wasn't quick.
There are still areas where the modding tools have suffered neglect due to TWs primary focus on eliminating crashes and game-breaking bugs for players.
In any event, I can't see TW adding anything outside of their published roadmaps, other than as future DLCs, whatever anyone posts.
The real challenge's managing player retention to tank through these difficulties and priorities, I don't think I can endure longer than a couple months from now, and I am a very persistent person... - say we turn 2023 with no full support towards the modding tools, and absolutely no quality focused patches are pushed to improve the bland state of the game, I'll be gone from here indefinitely... I won't say I'll never come back, yet it's obvious it won't happen unless I'm bored to death...