i've found that the sturgian towns are all set up for trade in raw materials. they produce flax and fur near exclusively, but no linnen weaveries in any of their towns. instead you find things like potteries, carpenters, wool weaveries, etc. often even two of the same in a single city.
as such, caravans started in sturgian cities, like tyal or omor, will benefit greatly exporting flax and fur and bringing back wool, clay, wood, etc for the workshops. double profit.
however, once war really get going the supply of raw materials is used up locally first, resulting in a crippled economy. without raw materials to bring back, their cities stop producing. only the village output remains, which get raided quite easily due to the weakened economy as lords field smaller armies.
the sturgians are helpless without player intervention as to which workshops are located in their cities.
as such, caravans started in sturgian cities, like tyal or omor, will benefit greatly exporting flax and fur and bringing back wool, clay, wood, etc for the workshops. double profit.
however, once war really get going the supply of raw materials is used up locally first, resulting in a crippled economy. without raw materials to bring back, their cities stop producing. only the village output remains, which get raided quite easily due to the weakened economy as lords field smaller armies.
the sturgians are helpless without player intervention as to which workshops are located in their cities.