so when 1.5.5 came out they made it so if u enter a battle there is a chance that your lords or enemy lords die or even you.
i will say why they should either go back to the old system (it had nothing wrong with it) or give a third option to go back to the old one
1- all melee companions are now useless because they will die in 1 or 2 battles.
2-this have ruined the fighting in this game, the player must only watch and if he attacks it could be the end of the campaign .
3-the player cant help larger armies in his clan so they dont die out that means snowballing clans that i usually play against will not be affected by the player being with the enemy faction (if u are with sturgia and at war with khuzait or vlandia u used to be the guy who defended castles and defeated there army's)
4-its a f**** rpg. all games give us options and sliders to pick how WE want to play the game not the devs, i loved the 'dying of old age only' idea it had nothing wrong with it and now you are limiting us from enjoying fights and losing lords if we help our armies
5-it has no use and as said before the old mechanic had no exploit or problems like the rest of the game. you took a fine working mechanic and u just ruined it for me u could have worked maybe on the broken economy or smithing 1 wood 1 coal 1 iron means 100k item or maybe the snowballing or improved the ai or balance factions a little more.
i am a bit salty tbh i dont like when devs do something to force allot of us to play a certain way in an rpg, i dont want to play more like a lord and lead men from behind i would just play total war for strategy, i want to enjoy fights lance someone in the face and if i get 1 shot killed with a javelin i dont lose the game or if i help my faction or lord i dont want to lose some of them and i dont like the disable death and birth option they should either go back to the old mechanic or make it an option
i will say why they should either go back to the old system (it had nothing wrong with it) or give a third option to go back to the old one
1- all melee companions are now useless because they will die in 1 or 2 battles.
2-this have ruined the fighting in this game, the player must only watch and if he attacks it could be the end of the campaign .
3-the player cant help larger armies in his clan so they dont die out that means snowballing clans that i usually play against will not be affected by the player being with the enemy faction (if u are with sturgia and at war with khuzait or vlandia u used to be the guy who defended castles and defeated there army's)
4-its a f**** rpg. all games give us options and sliders to pick how WE want to play the game not the devs, i loved the 'dying of old age only' idea it had nothing wrong with it and now you are limiting us from enjoying fights and losing lords if we help our armies
5-it has no use and as said before the old mechanic had no exploit or problems like the rest of the game. you took a fine working mechanic and u just ruined it for me u could have worked maybe on the broken economy or smithing 1 wood 1 coal 1 iron means 100k item or maybe the snowballing or improved the ai or balance factions a little more.
i am a bit salty tbh i dont like when devs do something to force allot of us to play a certain way in an rpg, i dont want to play more like a lord and lead men from behind i would just play total war for strategy, i want to enjoy fights lance someone in the face and if i get 1 shot killed with a javelin i dont lose the game or if i help my faction or lord i dont want to lose some of them and i dont like the disable death and birth option they should either go back to the old mechanic or make it an option