xHDxzero
Recruit
sure i get things need to be nerfed because there too good. i from day one would have liked council of commens to be nerfed because it was by far the best policy in the game and destroyed the influence gain for both the player and the AI
but i have been noticing that most of the time they nerfe something that was OP or really good (like launch day workshops, caravans, ETC) but most of the time they over do it to the point that it is almost worthless. like after the caravan nerf they would insta die to bandits before taleworlds toned it down a bit.
i havent played the 1.4 beta but the 1/20 nerf to donating soldiers sounds to me like a example of them over nerving something again(but if i am complety wrong please tell me)
so maybe in the future they instead of nerving everything into the ground and then after a while buffing it to the point it is useable again.
just nerve it a little. see if it is still too good then nerve it sligthy again. until you get to a point that it is still useable but not OP either.
i think that would be a better option then these aggresive nerfs we got the past few patches
but i have been noticing that most of the time they nerfe something that was OP or really good (like launch day workshops, caravans, ETC) but most of the time they over do it to the point that it is almost worthless. like after the caravan nerf they would insta die to bandits before taleworlds toned it down a bit.
i havent played the 1.4 beta but the 1/20 nerf to donating soldiers sounds to me like a example of them over nerving something again(but if i am complety wrong please tell me)
so maybe in the future they instead of nerving everything into the ground and then after a while buffing it to the point it is useable again.
just nerve it a little. see if it is still too good then nerve it sligthy again. until you get to a point that it is still useable but not OP either.
i think that would be a better option then these aggresive nerfs we got the past few patches