I have never understand why people complain too much about nerfs. I still remember the caravans rant, It was absurd.
+1 its wierd council of the commons would give like 50-70 influence late gamewell, I don't know if its too much or not, but it definitely seems like the buffs are small and incremental while the nerfs are big and heavy.


tournaments... nerfed.
workshops... nerfed.
caravans... nerfed.
loot... nerfed.
trade... nerfed in 1.3.
Nerfing things too hard? Whatever do you mean?
?
Because very few people bought Bannerlord to play a medieval businessmen and even if they did? The moneymaking side is essentially all-grind, no-content. I understand it is keeping in line with a vision of the game where money isn't trivialized but breaking through the point where your income is basically academic is one of the biggest ways to define late-game progression.
Just play on easy and problem solved. You will be able to pass the game without effort.

There isn't an economic difficulty setting.

I just don't get the TW obsession with balancing unfinished features.
It's like having a half built house and changing the colour on the few existing walls 3 times when the back of the house is missing and there is no second floor or roof.
Build it, then balance it.

I just don't get the TW obsession with balancing unfinished features.
It's like having a half built house and changing the colour on the few existing walls 3 times when the back of the house is missing and there is no second floor or roof.
Some of the mechanics for influence / reputation gain don't even work properly yet...like from battles and sieges, so how do you know if it's balanced if all the features are not implemented yet and /or working properly?
Build it, fix it...then balance it.
Well, you can make battles easier so you can defeat bigger armies sooner, which means more money, more renown, less grind, less effort. If people need to be King in 200 days to enjoy the game, just do not play on realistic.
Getting money in the game is already pretty easy but if you still find it hard, just low difficulty.
They already capped max denars from defeating lords to 10,000/battle, regardless of size and nerfed loot twice now, with a third round coming up soon-ish. At any rate, once you're ale to defeat lord parties consistently, you're probably already close to late-game. The only grind is getting to that point.
It would be one thing if making money in Bannerlord was fun on its own, but it isn't.
No, TW is doing right nerfs and I even think that nerfs are not enough and player is still able to get money too easy.

i agree. gear should not be the main thing to spend your money. becauseIf you mean through loot, then yes. As it is now, a bit of loot filled with rags and rusty weapons can pay for your whole army. The economic system make no sense when a suit of armor is worth more than 50 troops wearing that same armor. This needs a major overhaul. Lower the price of all items and slightly increase upgrade costs for troops. Could even make the upgrade cost the price different in items between the two unit tiers.
The thing is you never see anyone streaming on twitch or youtube with all realistic settings winning 10 to 1 battles. Hell you hardly see em pull of battles where they're outnumbered 2 to 1. They usually have bull**** mods, and they save scum. People like to brag how good they are at the game but don't ever stream that way, it's odd.
If you mean through loot, then yes. As it is now, a bit of loot filled with rags and rusty weapons can pay for your whole army. The economic system make no sense when a suit of armor is worth more than 50 troops wearing that same armor. This needs a major overhaul. Lower the price of all items and slightly increase upgrade costs for troops. Could even make the upgrade cost the price different in items between the two unit tiers.
Serious Trivia's first series on YouTube, he won quite a few battles way outnumbered and he isn't really an expert player or anything.
He's just fighting small groups with only the player character while on horseback with a bow and glaive.
