TW, instead of nerfing unit classes that people think is overpowered, like archers and 2 handed and ranged throwables, you should make the unit classes that is weak better. Why nerf something that works well? After the horror update 1.5, 90% of the tactical element in captain mode was gone, rendering several unit classes useless, because they were nerfed. The unit classes in each faction does not counter each other like they used too. And I am afraid to get my hopes up that the 1.5.4 will fix any of it, because till now, every update have degraded the balance and not made any logical changes to it. And, please hurry up with the update...Could be nice with a hint on when it will come out.