This bug negates the entire point of the mid-late game by PUNISHING the player for owning a castle/town. Very few settlements don't drain your garrisoned troops even when it has been fully upgraded. I have Tier III Granary, Tier III Gardens, both my villages are fine, and I have a garrison of 0 in my settlement. I'm barely breaking even on food with the 60 militia at my castle. I switched to "build house" for managing my settlement in an attempt to lower the negative affects of prosperity on my food, but as it turns out it does the opposite!
Prosperity 1000
Prosperity 1003
I don't believe this was intentional. If you'd slowly INCREASE the food with prosperity growth, the issue would most likely not exist and the settlements would slowly be able to house large numbers of troops.
Prosperity 1000
Prosperity 1003
I don't believe this was intentional. If you'd slowly INCREASE the food with prosperity growth, the issue would most likely not exist and the settlements would slowly be able to house large numbers of troops.