food

  1. Lesbosisles

    Resolved [e1.6.4 Beta] "Army needs supply" quest doesn't actually increase the army food amount

    Summary: Well, I'm not sure if that supposed to work the way I think it should, yet, the quest "Army needs supply" may be broken since the day it has been added to the game. I mean, when you bring all the necessary supplies to the army leader, the overall food amount is never increased in the...
  2. Lazregamesh

    Please restore wine and oil as food items, cities are starving.

    I have no idea why this seemed like a good idea in the first place. It destroyed the economy in a major way. As it is right now, workshops take food and give nothing back. Armies that visit towns take what little food is left and you have constant starvation except few weeks and it doesn't...
  3. Cazbat

    Absolute Favorite Food

    Soft shell crab, without a doubt You?
  4. Oltopeteeh

    (Mini-mod) Edible clay, salt for food and etc.

    The mini mod is suitable for all non-food products and makes them edible. Because some products are really edible. And the other part can be eaten by force, because of hunger. Like sailors who got lost in the ocean, who cooked for a long time and carefully chewed leather garments :) ____...
  5. Ser Jon

    BL Coding Editing/modding values?

    Hey! I have been googling for days and after realizing no mod exists in the absence of being able to edit it within the game, I finally caved to make a thread. What files do I need to look into, to edit or mod, in order to change certain values within Bannerlord? For example, I would like to...
  6. Apocal

    Please let us donate food directly to army leaders.

    I don't know what conditions cause the "Army need supplies" quest to pop but it doesn't pop often enough or during times when an army absolutely does need the food. That's pretty annoying because sometimes you can't be with the army that is starving to donate food from your own stocks. Right...
  7. Apocal

    Livestock need rebalancing.

    With the herd penalty now currently ten times as penalizing, livestock need a buff. Before it made sense to have a few dozen sets of walking meat but with each animal (of any type) giving only two meat and there being no spoilage in the game, it simply makes much more sense to have a single...
  8. This is merchandise not food + Soldiers eat while marching.

    I just made an account to make some quick suggestions. 1: Can we have a button that will tell your soldiers to not eat a certain food, perhaps if we bought that food for trading purposes. In Warband I would just put that food to the end of the inventory. 2: Armies never really camp or stop...
  9. Resolved Food in town and castle

    I was wondering if there is a way to increase food stores since the new update? I tried trading 2k grain and fish to my town, but the food stores didn't go up at all. Am I supposed to store it somewhere? Is there anything I can do to help my castle not starve? Love the game but this piece of it...
  10. patch 1.4.1 city management issue after food balancing

    Summary: - I am facing food problems I never knew before (I noticed my orchard 3 disappeared) - Wages skyrocketed for my 210 mixed-tiers troops (-6500 denars/day). In the meantime, they generate +1000 denars/day - One of my village ( not looted) doesn't provide any tax income. The other one...
  11. Blayde

    Suggestion : auto toggle keep (lock) food and horses by default

    just a quality of life suggestion since they almost always essential and sometimes you forget to toggle keep (lock) your butter just to sell with other loot then relise later that your army fuel of butter has ran out because you forgot to toggle keep when you sold everything at once (with the...
  12. Food in starving villages

    Matybe I’m missing something but my current town Diathma has been continuously starving for a while now. Not conquered within the past 100 days. Villages are safe. Hearths of towns are 2000s, and still diathma is minus 40 food with 0 garrison. My suggestion to fix cases like this is to allow the...
  13. iskar

    Tie prosperity to food supply change rate instead of food supply

    Currently prosperity change per day of a settlement is negatively affected by having zero food in the stores and food supply change per day is negatively affected by the current prosperity. This leads to a kind of circular balance where over-the-top prosperity will in time deplete the food...
  14. limier

    Spend less time baybysitting towns

    Could be great to spend less time babysitting towns, cities that are producing foods stuff are starving when you increase the number of caravans because they buy all the food. example : Argoron with the fish. you constantly need to buy and inject food into the market to prevent the garrison to...
  15. Guys, I feel like I have no actual idea of fixing problem with Food in my Fiefs. Could you help me out?

    Hello there, dear community. I own 4 fiefs and still I have some issues with food. I've watched some videous dedicated to this problem and the answers were: 1) You must supply your villages and cities with food, 2) You must deal with the bandits gangs and hideouts I keep doing it and still...
  16. Garrisons are Worse than Useless

    The Tale I'm maybe 30hrs into a campaign and I own a town. Naturally, I started filling the town with highly trained units both to defend it and so that I have a pool of soldiers to draw from if I get defeated. I got up to the limit of available troops in the garrison (approx 500) when the rest...
  17. andycott

    Suggestions. Maths and Winter attrition for balance. Detailed explanation

    ❄ This thread has two main parts with very different suggestions 1 option should be considered as a list of simple potential solutions to balance things in a very short time. 2 is a little more complex and interesting, but similar. Simple idea. 1 part. Balance North and South The most simple...
  18. Issue with cities' food supply/consumption

    So after now 160 hours of excessively playing the game. There are some major issues with cities and their management. The root of all is the food system. I will explain why. Food in cities is important as it fuels everything. From income, troops over militia & garrison to trading. The food in...
  19. Troop effectiveness related to food correlation.

    What would be peoples thoughts on troops in single player having a variance in their own stats (HP/Skills etc) that was dependent upon getting adequate nutrition. IE if you just load up on grain, not only will lack of diverse food lower morale, but your troops HP/Damage out put will drop toward...
  20. Why doesn't food spoil in the game? (also weapons/armor degrade and soldiers not aging/retiring)

    Makes little sense...it worked well in Warband..food would spoil...and jet here you can buy tons of food and it will last forever...Also weapons and even soldiers should age/degrade. (in soldiers case retire..I mean the other characters in game do age so why not the soldiers..are the soldiers...
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