Screenshottery Thread Mk.2

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The story and voice acting is pretty good, with many nice ideas. Although the protagonist (a vampire) being an expert in blood transfusions is a little on the nose  :smile:
If you just accept the combat (no getting around it), which I'm not a fan of, I think the game is quite good. I would have preferred more stealthy combat, rather than fighting weird monsters all the time.
Just remember it's story-driven. The world is not open, except the freedom to explore areas and do side-quests. But I'm fine with that. So don't expect a big open world.
 
Adorno said:
Although the protagonist (a vampire) being an expert in blood transfusions is a little on the nose  :smile:

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Stalingrad Operation Circle mod for Close Combat 5;

Alarmtruppe going ham:
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They are badly armed cannon fodder, basically anyone who can hold a gun and walk (or at least crawl) into battle and are only good for a hero's death. Usually they die very quickly but sometimes they go berserk and have badass moments like these.

Hilfswillige squad doing good work:
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These Russian auxiliaries are even more worthless than the Alarmtruppe, but these guys endeared so much to me during the battle I did my best to keep them alive for the remainder of it. One of them even got a medal!
 
Star Wars: Empire at War, with the Thrawn's Revenge mod:
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My fleet is on the right. The Hapans are on the left; their main cruisers are those saucer-y things. All those squares indicate squadrons of fighters or bombers. My ships can launch a lot of fighters, but the Hapan fighter spam is crazy. (In fact, they're getting a nerf in tomorrow's update.) The Hapan cruisers are pretty weak, but I kept having to bring in more and more reinforcements (carriers with fresh fighters of mine, because mine kept getting wiped out, and anti-fighter corvettes and frigates) to hold off the fighters. I was afraid that if I gave them a chance they'd start zerging my capital ships to death. Luckily I was able to hold them off with no major losses.
 
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