well there really are No tactics.... that's the only thing that makes this Mod(sub-mod) disappointing. The enemy will always just Charge and fire at will, or form a giant line and fire at will.... and cav runs in every now and again. I admit i love the Mod, and the idea... but until Tactics can be Scripted into the game, it's unrealistic and quite boring.
Dont mean for all of that to sound rude, i'm merely trying to help make the Mod better, as i said, i love the idea and AoFI is one of my favorite mods.
also the lack of the ability to Bayonet charge is also a down fall, but that's fixable, easy.
If we look at other Mod such as 1257, they were able to script the enemy Lords actually using Intelligent, and efficient Tactics as appose to the Native Cluster ****. I realize the difference with predominately Ranged weapons, but this can be fixed i believe. If you'd care to hear my ideas, ask.