Dabos37
Sergeant Knight at Arms
Tested the mod on default values and it makes all units with weapon skill 200+ flat. So there's no difference in fighting Somone with 200 Vs fighting Somone with 230. This makes the whole skill point above 200 useless (lords and companions) they can't be any better so there's no point in your companions progress above that and no satisfaction in defeating highly skilled lords in tournaments. Actually You can change it to 1 skill lvl to get better fighting experience with anyone but it takes all the fun of defeating someone better in given skill.
It also takes away all the feeling of Your own progress.
Not really, If you set the difficulty at 25 or so, you can note a huge difference between low and high tier units.
and thats exactly why people saying modders are doing the devs job are wrong
I do agree with this, on the other hand, the combat AI issue seems to be not too hard to fix because it is not that the AI is really bad, the problem is that TW has set wrong parameters and units with 130 weapon skill like Sargeants are ridiculously bad at melee. Units with 100-150 weapon skill should be able to fight much better, they are almost as bad as peasants currently.