Hello,
I've been playing Bannerlord since the game was released, and really, I've been trying to be patient. I'm honestly really loving this game and I do support TaleWorlds but something needs to happen but I diverse. Back when the game released in Early Access in March, there was no limit on how many workshops you were able to purchase at one time. While this was broken (mainly because you were making around 500 denar per workshop), I think that nerfing BOTH the workshop limit AND the amount that workshops produce all the way down was an extremely bad idea for the economy of the campaign.
I believe that simply nerfing how much the workshops produced per day would've been fine and if you really wanted to set a limit to how many workshops you could hold at one time, you could simply set it around 5-10. This would ensure that people weren't raking in tens of thousands per day but they were still able to maintain their party's wages.
People keep telling me to just start smithing javelins, but at that point, I might as well enable cheats, download a console mod and just spawn in hundreds of thousands. Smithing is EXTREMELY broken and I don't want to abuse that to get ahead in the game because it just feels disgusting and it takes away from my aspect of the fun, but even with two workshops, two caravans, and one town, I'm still hardly even able to make enough money to cover my parties wages.
Another thing I noticed is, what's the point of getting castles? In Warband, castles were amazing because, sure, you had to spend money on your garrison wages, but you were able to make a lot of money if you kept your villages and castles safe. In medieval ages, people lived in and around the walls of castles so I'm certain you should be able to make more money through the different fiefs (including villages) than you do now.
Honestly, there are so many problems with the economy of the game, it's just too difficult, even if you are able to get your party running successfully, how are you able to fund it? I'm at 30 men and I'm already paying 300 denars. That's an entire 2 workshops of produce per day. Workshops are supposed to make money but if you spend over 10,000 denars to produce 100 per day, that's around 100 in-game days JUST to make back the money you invested into it. Even caravans, you spend around 25,000 to get a functioning caravan up and running and you make a considerable sum but if someone attacks it, you lose the 25,000 and have to come up with another 25,000 which is practically impossible when you're in a 3,000 denar deficit each day.
If anyone has any suggestions or feedback to TaleWorlds regarding the economy, even if it's already posted, please reply to this thread with them. There are so many problems with the economy that I feel like I could be typing a good 6 or 7 full paragraphs but I don't feel like doing that right now so it would be good to have other people's opinions blended together.
As I said before, I love Mount & Blade and I love TaleWorlds for making it happen, this is not an attack, so do not attempt to use this thread to attack TaleWorlds, lets keep it civil people.
Thank you.
I've been playing Bannerlord since the game was released, and really, I've been trying to be patient. I'm honestly really loving this game and I do support TaleWorlds but something needs to happen but I diverse. Back when the game released in Early Access in March, there was no limit on how many workshops you were able to purchase at one time. While this was broken (mainly because you were making around 500 denar per workshop), I think that nerfing BOTH the workshop limit AND the amount that workshops produce all the way down was an extremely bad idea for the economy of the campaign.
I believe that simply nerfing how much the workshops produced per day would've been fine and if you really wanted to set a limit to how many workshops you could hold at one time, you could simply set it around 5-10. This would ensure that people weren't raking in tens of thousands per day but they were still able to maintain their party's wages.
People keep telling me to just start smithing javelins, but at that point, I might as well enable cheats, download a console mod and just spawn in hundreds of thousands. Smithing is EXTREMELY broken and I don't want to abuse that to get ahead in the game because it just feels disgusting and it takes away from my aspect of the fun, but even with two workshops, two caravans, and one town, I'm still hardly even able to make enough money to cover my parties wages.
Another thing I noticed is, what's the point of getting castles? In Warband, castles were amazing because, sure, you had to spend money on your garrison wages, but you were able to make a lot of money if you kept your villages and castles safe. In medieval ages, people lived in and around the walls of castles so I'm certain you should be able to make more money through the different fiefs (including villages) than you do now.
Honestly, there are so many problems with the economy of the game, it's just too difficult, even if you are able to get your party running successfully, how are you able to fund it? I'm at 30 men and I'm already paying 300 denars. That's an entire 2 workshops of produce per day. Workshops are supposed to make money but if you spend over 10,000 denars to produce 100 per day, that's around 100 in-game days JUST to make back the money you invested into it. Even caravans, you spend around 25,000 to get a functioning caravan up and running and you make a considerable sum but if someone attacks it, you lose the 25,000 and have to come up with another 25,000 which is practically impossible when you're in a 3,000 denar deficit each day.
If anyone has any suggestions or feedback to TaleWorlds regarding the economy, even if it's already posted, please reply to this thread with them. There are so many problems with the economy that I feel like I could be typing a good 6 or 7 full paragraphs but I don't feel like doing that right now so it would be good to have other people's opinions blended together.
As I said before, I love Mount & Blade and I love TaleWorlds for making it happen, this is not an attack, so do not attempt to use this thread to attack TaleWorlds, lets keep it civil people.
Thank you.