Mirathei
Sergeant Knight
I meant to quote this:
Lord_Doku said:Hi everyone, ive got a problem on my hands. Every single time i use the Curtain of Fire, it gives me a immediate CTD. Bug ?
Lord_Doku said:Hi everyone, ive got a problem on my hands. Every single time i use the Curtain of Fire, it gives me a immediate CTD. Bug ?
Nuklearni-okurka said:I shall declare this dead. Also maybe the pirates of calradia mod.
Why? By what authority?Nuklearni-okurka said:I shall declare this dead. Also maybe the pirates of calradia mod.
Impossible suggestions, unfortunately.Archangel_of_War said:A spell that takes your currently equipped weapon and causes it to spin around your character at varying speeds/durations. Afterwards, it would return to your hands. Or heck, maybe one to launch your weapon a fair (or insane) distance. Unless you go fetch it, or it isn't lodged in someone's noggin', it'd be lost. Trying to think "balance". Sweet so far!
Thank you.jwac4ever said:I downloaded and played this mod for a bit and all I can say is spectacular job, the spells are really impressive and interesting.
Nuklearni-okurka said:Well, Pirates ain't dead, but I think this is. If you are working on 2 mods....
Vortex Gem: not sure whether that's possible.F50 said:Some spell ideas:
Vortex Gem: removes all summoned units from the battlefield.
Staff of Disarming: Removes all (wielded?) equipment from target
Gem of Elemental Control (lasts while battle is engaged): user takes no damage from elemental spells
Staff of the Phantom: No unit may come within striking distance of the player. One handed.
Gem of improved fireball: Harms units within radius when thrown.
Staff of the Wanderer: Agility boost to make the player faster, two handed.
Gem of Reinforcement: Causes reinforcements to arrive
Staff of necromancy: Causes dead bodies to lose all armor, come alive, and fight for you.
Perhaps the Hell Knight summoning thing should only summon 1-5 hell knights?
There already are two versions, and there will be three in the next version. I have yet to see more than 18 hell knights in a single battle with the current build.Shiro said:I agree, it summons waay to many Hell knights right now.
Maybe you can have different versions of the spell?
Cartridges make the ai use magic. The ammo summoning charm summons ammunition when cast. Look down at your feet when you cast it. I have not made a read-me yet. When the enemies die upright that is a glitch with the explosion which sometimes occurs due to ragdol errors.Alworth said:I have just started playing this mod and it's great fun. I have looted items that I have no idea what they are, or what they do (like the cartridges and ammo summoning stick). Is there a read me file I am missing?
Also when an enemy dies he freezes in an upright postion. Is this some kind of bug? Thanks for this wonderful mod.
Alworth