In Progress "Lord needs a tutor" quest gets us over our companion limit without warning

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Version number
v1.2.8
Branch
Main
Modded/unmodded
Yes, I used mods.

Lluid

Recruit
Summary:
The quest "Lord needs tutor" leads to the player losing a companion if at the companion limit.
How to Reproduce:
Get your max number of companions, then take this quest, the young noble is added to companion list. Shortly after, one of your companion "is lost". I believe it's the first we recruited.
I don't think my mods are affecting this issue.
What should happen:
Either the young noble shouldn't be counted as a companion, or the quest giver should warn the player about the companion limit.
 
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The same issue seems to occur with the quest "Family Feud". This time I saw a message warning me about being above the companion limit and potentially losing one (I finished the quest fast enough so it's fine).
I believe that in both of these quests, the additional party member isn't supposed to be counted as a companion.
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