This would destroy captain mode as we know it. It's again some kind of punishment rather than a fix. If I die1-3 times the game is over, and I have to watch my AI run around like headless chickens, to be abused and raped so easily without the my guidance. That "fix" would also open up for tactics only to kill the captains first and ignore the AI. And also make 90% of all other tactics obsolete. It will make everyone hide in a square formation, with the captains in the middle.I would also be in favor of restricting Captain respawns to 1-3 lives as it achieves the same thing, you will have to weigh the potential cost of the engagement (potentially dying and not being able to respawn) with the benefits (distracting or killing enemy ai) and then make the decision of whether or not you deem it worth it in any given scenario.
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