Is there any list of Features which will be added after Early Access?
Here is the information TW has given us so far about features.
shown or mentioned in pre-release development blogs/demo videos/Steam store page
* Political quests: AI lords can
plot against the ruler of an existing kingdom.
* Deserters: Groups of neutral enemy soldiers roaming the map
who are created when low morale troops abandon an army.
*
Bases for minor factions.
* Organized Crime: The ability to t
ake over an alley from a gang to
create your own highly profitable criminal operation there. Described on the Steam Store page as "building a secret criminal empire".
from an old interview with Armagan
* Naval travel/combat is under consideration for DLC. Not definitely confirmed, though.
mined from game files
* Elephants were being developed as potential DLC. Due to backlash from some members of the community (which I don't really agree with at this stage) may not end up happening.
confirmed in development to be released sometime in the next six or so months
* Keep Battles: Once successful in besieging a wall section, you take the fight to the lord's hall.
* Terrain System: Every part of the world map will be matched to a particular field battle scene.
* Lots of new village, castle, town, tavern, and field battle scenes.
* Spear bracing for singleplayer.
* And of course, various improvements for existing features.
TW has not given us much information about their long-term plans for development. However, one month ago, they said they would make a post with their long-term plans for the game. We're still waiting to see this post.
I didn't even see an event about feast/marriage
I want feasts too, one of the developers mexxico has said it's something he's interested in working on, though he is leaving the company very soon.