SP - Economy Economic Difficulty Choices

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The game gives us numerous choices when we start a new campaign. For combat, we can set how much damage we receive. On easy settings we take one third damage, on realistic settings we take full damage. For travel, we can choose between having a 10% movement speed bonus or not. We can even choose whether our companions can be permanently killed or not.

However, for some reason, there are no choices when it comes to the economy. So, I am proposing three new choices to let players further customize their game.

Buying Goods
[Easy] -25% Price
[Normal] +0% Price
[Hard] +25% Price

Workshops/Caravans/Fiefs
[Easy] +25% Income
[Normal] +0% Income
[Hard] -25% Income

Selling Goods
[Easy] +25% Profit
[Normal] +0% Profit
[Hard] -25% Profit
 
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