New Captain League - The League of the Holy Grail

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Hey@all !
I'm trying to start a new captain league.

In reference to the current world situation, I want to clarify that this league is intended to promote peaceful understanding among peoples and religions.

Preliminary rules and game play!

The Captain League of the Holy Grail is about the conquest and possession of the Grail.
It is played with the current NATIV version of Mount and Blade 2 Bannerlord Captain with color change!. The server config is provided in the channel server.
Two teams compete against each other.
Team Baldwin IV and Team Saladin.

Team Baldwin IV has the following nations to choose from:
Empire - Khuzait - Vlandia

Team Saladin has the following nations to choose from:
Sturgia - Battania - Aserai

Then 3 games are played on the same map with the same nation. (To learn how to play Captain properly and to make the most of all the possibilities that a culture has!)
Example:
Game 1 = 3:2 for Team Saladin
Game 2 = 3:0 for Team Baldwin IV
Game 3 = 3:1 for Team Saladin

So Team Saladin gets 2 points and Team Baldwin IV gets 1 point.

To conquer and own the Grail you need 25 Points are collected.
If the Grail is in the hands of one main-team, the opposing main- team must recapture it in the next league round.
From the available maps, each map will be played with all cultures before moving on to the next map.

Vlandia vs. Battania

Empire vs. Sturgia

Khuzait vs. Aserai

**Only these cultures will face each other in the league.**

**Since there are no fixed teams, the fighter must take part in at least 50% of the games taking place in a team in order to get the role of Owner of the Holy Grail.
Example:
Until a team has reached 25 points, 12 games have been played. The player must then have played at least 6 games with the Holy Grail winner Team!**

**After the Grail is conquered by one team in the first round, the cultures change! After each new round the cultures are swapped! In the current first round, the Grail is hidden in a mountain that both teams are trying to get to! After the first round, the Grahl is owned by a team and must then be recaptured!**

**Event schedule!**
The players gather in Discord! **Watch out! A player does not have to be in the voice channel to play! It is also enough to communicate in the game chat!**
The servers will be restarted with the config and password.
Everyone enters the server and forms teams on the server. Once the teams are fixed, the server is restarted and the event begins.
The game then starts automatically after 10 minutes of warm-up.
After the first game, the server will then restart for the second game and the third game. After that the event is over.
If all goes well this should be done in 2-3 hours.

Of course there will also be prizes!

I would be happy if we got some exciting captain games with good teams.



 
EU_CN_league_start.jpg
 
Hey@all, yesterday we test the new Moral System in the Captain Mode! EU vs. CN EVENT! 8v8Explanation of the new morale system!
In the original Captain mode, after a certain time a white timer appears in the middle of the screen with 15 seconds for the last flag. When the timer runs out, only one flag of the 3 flags remains. Then all teams run to the last flag to win the game! They then camped and fought at this last flag until the round was over.The new morale system!The round time of 10 minutes runs continuously! The 15 second timer for the last flag runs as before, but does not change! All 3 flags remain active in the round!The morale stars at the top of the screen are now the most important thing!If the flags are distributed 2:1 for a team, the team with the one flag slowly loses morale and has enough time to change it again.If all 3 flags are in the hands of a team, the morale for the team without flags sings as quickly as it did in the original with a last flag! So you can win the game quickly if you hold 3 flags!It is now important to always hold 2:1 flags so that the team's morale goes up!Now it is important to have cavalry and or fast light infantry to recapture flags. Playing Rambo is also important now and no longer disruptive! Furthermore, at the end of a round, in a team, you have to form two teams to capture one or two flags to increase morale. Communication in the game is now much more important in order to coordinate when capturing flags!This whole system only makes sense on our larger maps! @Thepanicguy has now built 3 even larger maps! It is particularly fun here because you naturally don't see the enemy most of the time! The original TW maps are unfortunately too small for that!If you die prematurely, you can still get involved in the game and share information about how and where the enemy is moving!So it doesn't get boring even then!On the whole, the new morale system is extremely fun and changes the whole way the teams play. Please test this on our server!†--The LotHG--†-☆New Moral System!Only New Maps☆-NATIV-☆
 
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