Dev Blog 11/01/18

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[parsehtml]<p><img class="frame" src="http://www.taleworlds.com/Images/News/blog_post_22_taleworldswebsite_575.jpg" alt="" width="575" height="290" /></p> <p>To the south of the imperial heartland lies the Nahasa, the Bronze Desert, ringed by mountains, hammered by the sun. A traveller coming over the passes from greener lands would first see fields of dunes broken by gravel plains and volcanic outcrops, shimmering under the heat haze. But there is water to be found underground, trapped in depressions or beneath the wadis where the occasional flash flood rumbles by. And in these oases people have settled. They are divided into dozens of clans and sub-clans, each with its elaborate genealogy, but are collectively known as the Banu Asera or the Aserai after the legendary patriarch Asera, whom they all claim as an ancestor.</p></br> [/parsehtml]Read more at: http://www.taleworlds.com/en/Games/Bannerlord/Blog/41
 
I beg you to say when this game will be released. I grew up waiting for the release of this game, tell me if it would come out in 2018
 
Varrak said:
I wonder how the faction management system will appear, and how can we interact with "minor factions". That thing seems really exciting. If we will be able to bribe one of the minor faction leader in enemy faction with money/woman/wine (or butter :grin: ) and make them "stay away from conflicts" would be super cool

Well, I at least want enough internal conflict that I can loot gear appropriate for the faction I want to fight for. You'd make a very disapointing sarranid if you only used desert bandits and the rare deserters. But I really want to see internal differences between cities and impact from border/foreign influences. Check out my cultures within cultures thread.  I would like to see more turkish troops in the west, or more mongolian influence in sturgia as we near the khuzait border. Perhaps the Khuzaits will dress warmer north and for heat in the south. I think subfactions would be good in fielding a variety of troops or in conquering new lands but having units look appropriate to the geography.
If the Asserai ever conquer sturgian lands they should dress warm, and vice versa. 

But like you said, i think it could be great if you would backing from smaller factions to stake a claim on the leadership of the whole faction which could potentially be resolved relatively peacefully, or you could take a smaller faction and lead a civil war for the rest.

A thousand points if we can join a faction like the black Khergits and just sack civilisation till everyone lives as nomads.
 
KhergitLancer80 said:
Hulagu said:
I am gonna play as Khuzait first and I will destroy this plague before it spread to the world!

Count me as one of your noyans my Khan !
:twisted: :twisted: :twisted:

:grin: Tabi herşeyden önce Mustafa Kemal' in askerleriyiz kardeşim/ Before everything my brother you know that we are all the followers/soldiers of the Mustafa Kemal. Paint the deserts to the red with their blood  :twisted: :twisted:
 
Hulagu said:
KhergitLancer80 said:
Hulagu said:
I am gonna play as Khuzait first and I will destroy this plague before it spread to the world!

Count me as one of your noyans my Khan !
:twisted: :twisted: :twisted:

:grin: Tabi herşeyden önce Mustafa Kemal' in askerleriyiz kardeşim/ Before everything my brother you know that we are all the followers/soldiers of the Mustafa Kemal. Paint the deserts to the red with their blood  :twisted: :twisted:

We should know history, not for holding grudge one another but for making future [or Calradia] better.(İlber Ortaylı) :grin: :grin: :grin:
 
bjorntheconquerer said:
Hulagu said:
KhergitLancer80 said:
Hulagu said:
I am gonna play as Khuzait first and I will destroy this plague before it spread to the world!

Count me as one of your noyans my Khan !
:twisted: :twisted: :twisted:

:grin: Tabi herşeyden önce Mustafa Kemal' in askerleriyiz kardeşim/ Before everything my brother you know that we are all the followers/soldiers of the Mustafa Kemal. Paint the deserts to the red with their blood  :twisted: :twisted:

We should know history, not for holding grudge one another but for making future [or Calradia] better.(İlber Ortaylı) :grin: :grin: :grin:

:lol: :lol: :lol:
Some men just want to see Calradia burn... :twisted: :twisted: :twisted:
 
When it comes to couched lance attack you should definitely include breaking the lance after the charge. It will add realism and common sense and balance the weapon - deadly, nearly guaranteeing a kill if properly used - but also disposable. It has been done in many Warband mods and it worked great.

I greet players and developers and I wish you successful work on the game  :wink:
Błażej Seremak
 
I'm not sure if I should be excited or worried that we're running out of faction blogs.  I feel like we're still a ways off from release, but at least these were keeping me excited.  I wonder what's next as far as blogs?

As far as the "curved swords" argument, I know it doesn't really belong on this thread but I want to remind everyone of the khopesh, a curved sword used in Egypt and throughout the middle east during the bronze ages.  Way before the events of 6th-11th century.  Were they in use during this time? Probably not, but at least the idea of curved swords did exist, and it's possible that someone would have tried to copy an ancient sword they found in the desert/ruins/etc.  Tried to post some pics, but as this is my first post I'm not sure how to do it.  Apparently not allowed to post links either.  :facepalm:

Is this the first we've heard of the event system?  I don't really remember anything else, and if possible I'd like to hear more next week as that sounds like it ties in with the topic.
 
I really wonder if these black Turbans are still in the game.
They look absolutely badass. If they are will they be only worn by bodyguards and city guards or sth ?

Bannerlord_01.jpg


+Roccoflipside

We argued about khopesh too.

https://forums.taleworlds.com/index.php/topic,373553.0.html

It is basically a metallic sickle.
''Except that the cutting edge is on the opposite side from a sickle and the cutting action resembled an axe more closely.''-Kortze26
 
Woohoo, a reply to my first post!  :party:

Yeah, the khopesh definitely developed from an axe, and was almost certainly not designed for use on horseback like Sabres/scimitars would have been, but it's at least a precedent
 
Innocent Flower said:
When I read this, I thought "holy ****, foreign invasions" but then I later realised that the Aserai were the mentioned faction, there's no more-south desert faction that'll sweep in and take lands.  I'd really like to see some off-calradia interactions. (...)

I'd like stuff to make the world feel bigger.

Yeah, totally. There were several mods doing that in the old days. "Native Expansion" featured a random invasion by a very large group of overpowered black knights. They also had beautiful, overpowered weapons and armor. The hardest part was to actually win a battle. Then the loot was fantastic, and you could take  them down, one army at a time.
Ah, Native Expansion. One of the best mod I've seen, I'm sure.

My point is, maybe this sort of things will be relatively easy to mod anyway.
 
Lord Samuel said:
Innocent Flower said:
When I read this, I thought "holy ****, foreign invasions" but then I later realised that the Aserai were the mentioned faction, there's no more-south desert faction that'll sweep in and take lands.  I'd really like to see some off-calradia interactions. (...)

I'd like stuff to make the world feel bigger.

Yeah, totally. There were several mods doing that in the old days. "Native Expansion" featured a random invasion by a very large group of overpowered black knights. They also had beautiful, overpowered weapons and armor. The hardest part was to actually win a battle. Then the loot was fantastic, and you could take  them down, one army at a time.
Ah, Native Expansion. One of the best mod I've seen, I'm sure.

My point is, maybe this sort of things will be relatively easy to mod anyway.
ohh Nation Expansion is one of my fav mods, liked how hard they where to defeat  :grin:
 
Oh dear, Native expansion.If I'm thinking of the right mod; A horribly balanced mess. (ok, they tried to balance it, but the balance is WEIRD) with  weird armours centuries in anachronism or just straight up fantasy. Didn't enjoy.  I don't want foreign monster units, unless we're talking elephants which I certainly do want, I want folks that could've easily been the factions of a mount and blade game set somewhere else on the planet or somesuch. Black knights (as they were) were silly.


But sea trade, caravans across empty deserts and stepes into an unknown, and sweeping foreign campaigns from factions with troop trees, politics and leaders comparable to native calradrians (though honestly I expect a lot of asset re-use. It might seem offensive to say X culture used mostly stuff from Y and Z and also liked different colours, but I think it'd be worth it) on missions of conquest or plunder, with both invader and defender being able to recruit mercenaries/lords/the player from the other side to aid in this. Would just be epic.
 
Iberian Wolf said:
I just made a comment to point out your wrong statement:  "curved swords didn't become commonplace until the 14-15th century (maybe even later)". That's what I have a problem with. I'd be fine if you would have said several centuries before.

If Zulfiqar or the other curved swords claimed to be from that era are mythical and/or fake, I can't guarantee. Nobody can, but there is a possibility they are legit. The thing is, it really doesn't matter that much because it's all about the curved sword concept, and I'm adamant Arabs were aware of it and it's so obvious, given their geographical position, so close to India, Persia, Egypt. Not to mention about the traditional daggers Yemenis carry to this day.Anyway, enough hijacking from my part.

No, you still don't understand it. There's no mention of curved swords in arabic culture whatsoever until the later centuries, and even when they later came into contact with the Persians and Ottomans they still didn't adapt them straight away. Zulfiqar has never been described in any source from that time period, and was only every 'described' a lot of centuries later. It was to a very high probability straight.

Rackie said:
If you are going to continue talking bout that, move on to the other blog please.
Also no, you can suggest something, but dont spam it. You said you wanted it, but there is no reason to fill more information about it being historical and so on, once is enough.

Ah but you see, moving on to the next blog is impossible because it's not out yet... and also there would be no point it it was since the topic of curved swords won't be relevant there.
 
The Easy nine said:
Ah but you see, moving on to the next blog is impossible because it's not out yet... and also there would be no point it it was since the topic of curved swords won't be relevant there.
Well, it's not relevant here either. It's not a historical game. Get over it.
 
MedievalMayonnaise said:
Well, it's not relevant here either. It's not a historical game. Get over it.

It is based off history, more specifically the Arab factions, so yes it is rather relevant.
If this were to be a WW2 game and germans were given MP-5s on the other hand everyone would be going crazy...
 
Question - Will I be able to setup people-power commonwealth of peasantry ???

... we should get increased influence with poor people from other nations (depending the relationship between rich and poor within each nation). Nations with slaves will probably hate us because of our egalitarian policy.

Should be very interesting diplomacy between each nation and us.

 
The Easy nine said:
MedievalMayonnaise said:
Well, it's not relevant here either. It's not a historical game. Get over it.

It is based off history, more specifically the Arab factions, so yes it is rather relevant.
If this were to be a WW2 game and germans were given MP-5s on the other hand everyone would be going crazy...

There are no "arabs" in the game, factions are being made by TW however they want. "taking inspiration from history" does not equal with "copy/pasting history". Bannerlord is being happened in an imaginary continent called Calradia, with imaginary factions.

TW could even give one flying unicorn to Aserai troops and we still couldn't say "this is not historically accurate!" etc.
 
We could still voice our opinion over the Aserai Unicorn Pilot, though.

Just as much as you can, if you are really so worried about devs possessing no brain on their own and that they will just read a comment and follow it, voice your opinion about curved swords being a-okay among Aserai ranks, instead of insisting on calling out to everyone disliking those to shut up.
 
Varrak said:
The Easy nine said:
MedievalMayonnaise said:
Well, it's not relevant here either. It's not a historical game. Get over it.

It is based off history, more specifically the Arab factions, so yes it is rather relevant.
If this were to be a WW2 game and germans were given MP-5s on the other hand everyone would be going crazy...

There are no "arabs" in the game, factions are being made by TW however they want. "taking inspiration from history" does not equal with "copy/pasting history". Bannerlord is being happened in an imaginary continent called Calradia, with imaginary factions.

TW could even give one flying unicorn to Aserai troops and we still couldn't say "this is not historically accurate!" etc.

Its arabs

ps ПИШОФ НАХОЙ ПЕДОР
 
Do not look here said:
if you are really so worried

I just stated that there is no Arabs in the game, there is no Africa nor Europe nor Middle East in the game, even physic rules are different in the game, and that is why i call incredibly stupid to look for historical accuracy or realism. There is Calradia which inspired from medieval european (and neighboring) cultures - not copying obviously - and shaping them however they want.

Thanks for your concerns but i feel pretty free about expressing my own ideas about "historical game" demands. I mean, there will be historical mods (which i also will enjoy), lets not push on TW about historical accuracy and realism, shall we?  :lol:
 
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