Dev Blog 17/01/20

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[parsehtml]<p><img src="https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26623866/4e8a085c4f3eca6e7064cdcdaf64c1a9203f1737.jpg" alt="" width="900" height="454" /></p> <p>With Bannerlord’s Early Access release on the horizon, we want to take the time to step back from the game for a brief moment to discuss some of the work we have been doing outside of the game to support our community -- more specifically, the overhaul of our official forums!</p>[/parsehtml]Read more at: http://www.taleworlds.com/en/Games/Bannerlord/Blog/134
 
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Holy hell, this will take some much getting used to. The functions are all real fine and dandy on the interface, but quoting works in a far too simplistic manner for me, I love the old quote pyramids. I expected a different forum visual, but this... is a bit too paradox for me.

That's what you get for spending time doing important stuff in real life instead of spending quality time on the TW forums. You come back and everything is changed. Any minute now someone's gonna tell me Terco was banned or something.

Terco will always be a valued member of this community :razz:
 
I suppose... this is the last blog we get until release? Well, at least it's going to release now so I don't mind.

I have heard plenty of complaints from some friends I know that have access to the Bannerlord Beta saying that the multiplayer is unbalanced (archers being too op and replacing infantry with their loadouts and also cav being tanks) and that it has bugs such as desync and delayed swing hitreg.

Do you people (That I assume have gotten access) still find these issues now? Also, Is the game going to have a competitive scene? I am interested about that aspect of Bannerlord, if that were to happen, as long as the combat isn't as spammy feintfest as in Warband (I heard it is not anymore).How is the multiplayer side of things doing?
 
I very much doubt this will be the last dev blog, there's one coming next week I believe and I doubt it'll stop there. In regards to your issues question, yes, there's still a lot of issues which makes MP not enjoyable, but hopefully they'll get fixed over early access. :smile:
 
Terco will always be a valued member of this community :razz:
Much appreciated my boi. :wink:

LSh6g.jpg

@monoolho I remain unmoved, the hope™ doesn't make a dent in me. :lol:
 
[parsehtml]<p><img src="https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26623866/4e8a085c4f3eca6e7064cdcdaf64c1a9203f1737.jpg" alt="" width="900" height="454" /></p> <p>With Bannerlord’s Early Access release on the horizon, we want to take the time to step back from the game for a brief moment to discuss some of the work we have been doing outside of the game to support our community -- more specifically, the overhaul of our official forums!</p>[/parsehtml]Read more at: http://www.taleworlds.com/en/Games/Bannerlord/Blog/134
The game is awesome! I'm going to try to save up the money over the next 4 or 5 months to buy it. I will leave reviews on Steam for sure.I wanted to stop in and say thank you for taking integrated CPUs into consideration during development. The PC manufacturers make it hard enough to game already themselves trying to increase profits.
 
Hello Taleworlds,

I think it would be nice if there was regular "first hands" information with a "newsletter" on the official website:
- your difficulties encountered, humbly, honestly, the honesty of your communication will always be stronger than the nonsense said by the disgruntled players,
- a presentation of your teams,
- your projects,
- break the stupid rumors circulating on the forums,
- the advantages for testers who bought Early Access, if possible,
- a story of the creation of this game,
- a word of understanding of the frustrations of players who discover an Early Access for the first time,
- An explanation on the absence of the brother, on the main quest, on the teams working on it,
- explain your constraints and therefore why the game is today temporarily as it is,
- Less listening to the players, more listening to your creativity, it will surely give a better game, on the forum everyone says everything and anything,
- Update on the main quest, on the team working on it, what you can, just to silence the idiots.

I'm tired of reading information and especially "rumors" given by misidentified people. I would prefer a nice clear page on your official site with official information. The forum, in my opinion, is useless, I prefer to leave free the creators of the game.

I want to understand that it is an Early Access and that we are participating in its test. But better communication from Taleword is needed. I know, it's not easy.
I will only make one comment, I like well-crafted, thrilling quests, with surprises and twists, mysteries and beautiful stories, with engaging, fun characters. For the rest, the mechanics of the game, I understood it well, it works well for me even if I don't like the idea of having to invade the whole map: it's long and tedious .

We need a clear internet address with your official information. On the forum, there is too much information, I don't know what to read.

My last adventure with the game and the 1.3.0 hotfix version, I was able to "invade" the whole map with a single crash (I sent you the crash).
For my part, everything works better and better.

I wish good luck to all the development teams, it is not easy with all these players who speak here, do for the best.
-
 
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Hello Taleworlds,

I think it would be nice if there was regular "first hands" information with a "newsletter" on the official website:
- your difficulties encountered, humbly, honestly, the honesty of your communication will always be stronger than the nonsense said by the disgruntled players,
- a presentation of your teams,
- your projects,
- break the stupid rumors circulating on the forums,
- the advantages for testers who bought Early Access, if possible,
- a story of the creation of this game,
- a word of understanding of the frustrations of players who discover an Early Access for the first time,
- An explanation on the absence of the brother, on the main quest, on the teams working on it,
- explain your constraints and therefore why the game is today temporarily as it is,
- Less listening to the players, more listening to your creativity, it will surely give a better game, on the forum everyone says everything and anything,
- Update on the main quest, on the team working on it, what you can, just to silence the idiots.

I'm tired of reading information and especially "rumors" given by misidentified people. I would prefer a nice clear page on your official site with official information. The forum, in my opinion, is useless, I prefer to leave free the creators of the game.

I want to understand that it is an Early Access and that we are participating in its test. But better communication from Taleword is needed. I know, it's not easy.
I will only make one comment, I like well-crafted, thrilling quests, with surprises and twists, mysteries and beautiful stories, with engaging, fun characters. For the rest, the mechanics of the game, I understood it well, it works well for me even if I don't like the idea of having to invade the whole map: it's long and tedious .

We need a clear internet address with your official information. On the forum, there is too much information, I don't know what to read.

My last adventure with the game and the 1.3.0 hotfix version, I was able to "invade" the whole map with a single crash (I sent you the crash).
For my part, everything works better and better.

I wish good luck to all the development teams, it is not easy with all these players who speak here, do for the best.
-
advantage for EA you can play the game instead of waiting 10 more years...
 
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