Bloid said:
Two-humped camels when? Can only those kinds survive in non-desert climates?
Dromedaries can also survive everywhere (
coldtropical places being the exception). Would not make much sense to add "attrition" to kill camels and dromedaries in colder regions, it would unbalance factions too much (and killing horses in arid regions too).
About the blog: really awesome. Honestly, you can't make a game out of
mostly ground-breaking stuff, nothing works out that way (that thing about needing a lot of familiarity and a little bit of strangeness for us to see innovation, new and interesting stuff, etc). And if there were far too many 'groundbreaking changes', it wouldn't be Mount & Blade anymore, it would become something else and we would resent that.
Camels are a really necessary addition for more diversity. Not a fan of camels, but I agree wholeheartedly with the modeler: they are funny animals.
The addition (or rather exclusion) of no "## replies to the discussion" on the devblog page was also something
good. It was giving that mental map that the blogs before december were having >250 replies, and the ones after january were having around ~140, while it has less to do with the popularity of the devblogs than with the late-to-new-year season, they were adding that "doom and gloom" feeling to the posts.
Really interested in knowing about your plans for gaming events this year, more things like the camel and, obviously, some more gameplay info. Anything about the campaign map (maybe a devblog on the creation and expansion of Bannerlord's Calradia would surely be astounding).
Thank you, guise, keep up the good work and waiting anxiously for more news.