So we all know how in the current M&B series that weapons deal three different type of damages, 'Blunt', 'Piercing' and 'Cutting'.
So I would like to see this similar thing for armor in Bannerlord. Armor types that are blunt, cut and piercing resistant. Take maille as an example. In real life maille offers great cut resistance, but is weak against heavy blunt weapons. In general it will be padded and leathery armors are blunt resistant. Maille is cut resistant, and plate is cut and piercing resistant. Actually leather would offer some cut resistance, but maille would be optimal. And when I say resistant that is like when swinging a sword against a maille clad warrior its not going to do cutting damage at all, only a low blunt damage.
You get what I'm trying to say?
So I would like to see this similar thing for armor in Bannerlord. Armor types that are blunt, cut and piercing resistant. Take maille as an example. In real life maille offers great cut resistance, but is weak against heavy blunt weapons. In general it will be padded and leathery armors are blunt resistant. Maille is cut resistant, and plate is cut and piercing resistant. Actually leather would offer some cut resistance, but maille would be optimal. And when I say resistant that is like when swinging a sword against a maille clad warrior its not going to do cutting damage at all, only a low blunt damage.
You get what I'm trying to say?