3.0 Patch Plans! Important Question! page 5!

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dion1195

Grandmaster Knight
WBNW
Patch Plans, 3.0!

As I explained 3.0 will get small patches to add new stuff.

here I will explain what every patch will be containing.
and also ask opinion about what to do first and etc.

#note that not 1 new faction is planned for 1 of these patches, factions will be done in the big releases.

Plans* each of the following will be done in small patches, and we will be explained how to install. :razz:
new Mercenaries
More variety for the greek city states(units like spartan and theban hoplites.)
Companion Dialougs.
More troops for carthage* (Iberian troops)
New scenes, (is being worked on)
More Bandits
More Banners.
more to be planned
Please post Suggestions!

Patch 1
New Bandits
New Mercenaries
New Britton scenes
some bug fixing
troop tree edit for some factions.

Romae Bellum full Version plans(final product plans)
Sea Travel
Whole map filled with factions.
whole new feeling to the game.
Religion
all of our own models and textures(this will take a helll of a lot time.)
 

Tog34

Recruit
you should also add heavy peltasts for the greeks and Macedonians. if you dont know what they look like Google them




 




 

-Arcus-

Recruit
Bridges with a bridge battle map,maybe?
Also improved arena fighting like only foot fighting?
I am sick of using a lance in Rome. :razz:
 
Helmets, helmets everywhere. Don't need more helmets in mod, need more of them in-game. Seriously, barehead hastati?

Also, I like the idea of heavy peltasts. Even if they would just be peltasts with helmets :razz: and maybe decent shield

gods, I love every second of this mod. If I just could make my all-greek-archers army be supported by heavy javelinmen...
 

Tog34

Recruit
I also think you need to add move cav for all the factions instead of just having like 2 you could have 3 
 

dion1195

Grandmaster Knight
WBNW
Tog34 said:
I also think you need to add move cav for all the factions instead of just having like 2 you could have 3
I like that idea. :razz:, expand all troop trees, heave peltast also not a bad idea.

hmmm!
time for redoing some troop trees and adding more troops.!

patch 1: Troops and Mercenaries. :razz:

I fergot if I have them, but foot companions for macedonia. :razz:
 

dion1195

Grandmaster Knight
WBNW
well, that can be done, :razz:

though, for now. I can tell you where to find them,

near sicily, is another small island, near to carthage*, it has searaider. near rome are looters.
is north west germania are Forest bandits.
somewhere in north-west gaul are more sea raiders.

and below carthage, the desert, there you can find desert bandits.

and somewhere in the greek mountains you will find Mountain bandits.


I;ll add more of them though, since I like the idea. :razz:
 

Kendoman

Knight
M&BWBWF&SNW
Dion/Folcwar said:
well, that can be done, :razz:
though, for now. I can tell you where to find them,
I;ll add more of them though, since I like the idea. :razz:

Awesome, thanks!  Here's an idea, how about a band of escaped Gladiators?  They could be very nasty to fight.
 
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