hunharibo
Recruit
Symptom: for all hero objects that are not deserialized straight form xml, but created through code dynamically - including the player hero(!) - lose their custom race when saving then loading back up a savegame file.
Steps to reproduce:
Launch a new game with a custom race selected in the character creation menu.
Load into the campaign map, observe that the agentvisuals of the main party correctly display the custom race's skin.
Save the game
Load the fresh save
The skin of the custom race is replaced by the default human skin on the agentvisuals of the main party.
Same problem happens for wanderers or new heroes that are created from code using templates.
Steps to reproduce:
Launch a new game with a custom race selected in the character creation menu.
Load into the campaign map, observe that the agentvisuals of the main party correctly display the custom race's skin.
Save the game
Load the fresh save
The skin of the custom race is replaced by the default human skin on the agentvisuals of the main party.
Same problem happens for wanderers or new heroes that are created from code using templates.
Last edited: