Resolved ?[e1.1.0] Global Map AI issue

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Patch notes e1.1.0 says:
Economy and Trade
  • Caravans are now seen as more valuable targets by bandits and minor factions, which means that they will be attacked more. This will increase the number of battles that involve caravans. Previously, caravans were a nearly totally safe investment. Now bandits and minor faction lords sometimes attack caravans even if they are a bit stronger.
But made caravan as priority target for looters broke AI behavior. In front of my character small looters band (8 men about) attack caravan with 50 guards. Of course, looters where smashed without any damage to caravan.
Next screenshot was made after start of the battle.
db1159da7f9b71b0d5da3ac3abea3f7e.png
 
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