I'm sorry for my English:cry:
So, at one time since the announcement of the class system in multiplayer, many swords were broken among our community in disputes and dissatisfaction with this system.
At first I didn’t pay attention to this system and played with it for many months...
I know the video is a huge meme, but it gave me some ideas about perks for archery.
"Master archer"-fire up to 3-4 arrows without having to reload.(Holding the arrows in your draw hand as shown in the video)Increasing reload time may be a potential drawback as to avoid making this perk too...
I have done a bit of hunting around the forums but haven't seen anything and I'm wondering if anyone else could provide some information on what the devs are doing with perk development. Even better would be if a dev could comment even if its something simple as more info soon, no news is not...
Firstly, I realize this is a suggestion, but it is for the class system in general and how perks are implemented, rather than feedback on a specific class, so I didn't find a good place to post in the Feedback and Suggestions subforum...
Okay, so obviously the class system needs work. In my...
Been playing as a merc clan on my latest campaign, fighting for X against Y then changing to fight for B vs A etc etc, very fun in general but I noticed a couple of things.
A lot of perks don't apply to mercenary clans, a lot of the clan leader perks are centered around army...
Just a quick thought to decrease visual clutter: please consider listing perk effects with bullet points. This would reduce the need of:
“Also,” in all of the secondary perk effects.
Example: Deflect (first option of 1h)
I think the disciplinarian perk should be one of the first in the leadership skill tree, or even in another skill tree (eg. roguery) because:
Leadership is hard to level at the beginning, but it's the first few days where you are actively hunting looters/bandits and eventually recruit them. At...
Current version (opt out of all betas -- Steam). Windows 10.
Picking one-handed perks and selecting "Done" fails to result in the perks being locked in. Going back to the character screen results in the perks needing to be picked over again.
Steps to reproduce:
- Play Bannerlord
- Gain levels...
the companion leading caravan need to be able to earn skills in trade.
the governor of your towns and castles need to be able to earn skills in leadership and charm.
creating and managing caravan still doesn't improve your trading skills either.
edit : trading skills for companion is fixed in...
By and large, the perk system is pretty good (minus the fact that it doesnt work right now, but still). There are two main issues with it I have ATM
1. Too many tiny percentage stat boosts, especially early on in weapons skills. 1.5% more damage with two handed weapons is pointless as a perk...
This post is all about singleplayer.
Hello guys. I still wonder why you are not posting and fixing really annoying things about perks in Mount and Blade 2:
All perks from Bow/Throwing/Riding/Athletics tree related to additional arrows/javelins at start of the battle are not working.
The title says it all... My character reached level 75 in One Handed and I have to decide what perk to pick. I'm using a shield so the natural pick for is Long Strides, but if maxing the One Handed skill and getting the Shield Bearer perk makes Long Strides obsolete, then I don't want to "waste"...
I would love to see some improvements to quality of life, of course after all the bugs are fixed.
Smithing: Please include a smithing tutorial. Perhaps an NPC that tells you about it. I played for days and days before I realized you could have companions help you smith.
Also, I would greatly...
Version: The one before e22.214.171.124919 (I read the patch notes and did not see any fixes for these)
Installed community-made modifications: N/A
OS: Windows 10 Home x64 bit
GPU: Radeon R9 280x
CPU: AMD Athlon(tm) x4 860K Quad Core 3.70 GHz
RAM: 32 GB...
I would like to report that several perks don't work at all. Some examples:
Reload crossbow/big bows while mounting.
More ammo when start battle on foot/mounted.
Those 4 perks are the easiest to detect, but sure it will be more insight bonus that doesn't work and need to be tested.
Summary: The following Steward perks are not working at all (not even by tooltip) Mat-at-Arms and Reeve.
How To Reproduce: Just learn the required experience and level up to activate those perks.
Version: Game Version
Installed community-made modifications: none.
OS: Windows 10...