movement

  1. SettraTheImperishable

    Turn off idle animations during character creation

    This is a minor issue, but for people like me, who like to spend a lot of time in the character creation menu making sure every facial feature is adjusted (near) perfectly, the movements the character make can become quite annoying. When I play an rpg game that has indept character...
  2. Grimaldus

    Suggestion

    Sound needs to be added to--it's a simple suggestion. make it so hoofs and footsteps change their sound depending on where they are. it's really...weird to hear the clattering of hoofbeats against pavement when I'm....on grass.
  3. Rangah

    Lack of movement stun on hit

    One thing that's bugged me for quite a while is how there's not enough impact on someone's movement when they get hit. See the video for example: It may not be the most explicit case, but it demonstrates my point well enough, people shouldn't be able to keep running away if they get hit. He...
  4. Need More Info Map Movement Bug (beta 1.5.7)

    Summary: There are two related issues here. First, movement speed calculation variables no longer display correctly in the UI when you hover the mouse over the party speed icon in the lower right hand corner. Some, like the Battanian and Sturgian forest/snow bonuses, as well as night time...
  5. In Progress About movement of female player characters

    When pressed caps lock and the character is walking, the female player character walks like a man, while the player's sister and other female characters are normal. At begining, I thought you didn't design movements for different genders, but after seeing the actions of NPC characters, I...
  6. lukethisup

    Need More Info [Bug?] Slight Freeze/Delay After Scene Change in Overworld (b1.5.4)

    Hey Butterlords, I have just returned to check the state of the game & have been pleasantly surprised that many issues I had noticed are getting handled. This is great! Unfortunately I have been encountering an issue that is either due to previous mods, or that I can't seem to articulate well...
  7. lukethisup

    [Bug?] Slight Freeze/Delay After Scene Change in Overworld (b1.5.4)

    Hey Butterlords, I have just returned to check the state of the game & have been pleasantly surprised that many issues I had noticed are getting handled. This is great! Unfortunately I have been encountering an issue that is either due to previous mods, or that I can't seem to articulate well...
  8. Bannerman Man

    Resolved Here's what causes the player party to redirect to a newly formed army, and how to fix it.

    Summary: Many times when a new army is formed, the player's party redirects its movement towards a newly formed army automatically. This happens even when the player is waiting in a settlement. How To Reproduce: Place your spouse or brother in your party and wait until an army is formed by an...
  9. BL Coding Where to find the code for Formations and Movement?

    Hello, I want to make a small mod which will use the code for formations and movement in game. So what I am searching for is the UI Code for all the F1, F2 orders and the code which registers where the AI is, basically the part of it that produces the little green arrows on the ground or rather...
  10. Rhyuus

    Ships in Bannerlord?!

    Imagine sailing from Zeonica to Qasira, Varnovapol to Diathma,... from every fishermen's village to every harbour town by going into the settlement, renting a vessel (or having your own) and cast off! *EDIT: ...ships are probably not a lightweight addition to the game but maybe TW gets inspired...
  11. hsngrms

    SP Native Faster Movement --- Sprint - Climb - Jump

    Download page (Nexus mods) Hello! This is my second mod. It simply alters/increases various movement speeds of all humans in game. These alterations are: Running forward speed increase by %32 percent Running backwards speed increase by %67 percent Running sideways speed doubled (still...
  12. Resolved Leaving city to join army without knowing

    I was waiting in my city (Amprela), Monchug made an army... whatever I ignored it. Then a few days go by and I stop waiting and leave the settlement. The camera then zooms across the map and I see my party following Monchung's. Not sure how this happened but, when my party left the city my...
  13. Likbjorn

    Enhenced or Deeper World Map Navigation

    Greatings, warriors of Calradia! First of all, I'm happy with how current world map navigation works. But it could be better! Some of the ideas might be already posted on forums, but I can't see posts in the corresponding forum section. I belive listed suggestions are connected, thus may be...
  14. Unresolved Major gameplay problem..Need Help

    The training took me hours and I still could not win the battle with the 2-handed sword. I had 1000+ hours of mount and blade and was very successful at that game, but I stopped playing that game for the same reason this one is bothering me. It is one simple thing that I cannot figure out...
  15. Infantry thrust attacks need a buff for the formation system to work

    The current formation system (for infantry, in particular) is rather pointless, if not entirely useless, because slash attacks will almost always be blocked by friendly units and thrust attacks are heavily penalized by the damage mechanism of M&B. While it makes sense that slash attacks can't...
  16. Unresolved Movement speed at 1 due to "footmen on horses"

    After losing a battle and becoming prisoner and finally being released. There was a bug where my movement was dropped to 1 because there were "footmen on horses" even though i had no men in my party and nothing in my inventory other than horses. Also it seems like having horses does not add to...
  17. Unresolved Ladder bug

    Settlement Name Triby Castel Version: e1.0.7 Hello, i finde a bug both ladders on the left side of the castel doesnt let the units on the wall
  18. Unresolved Bug: World Movement, Missing Collision Boxes.

    Summary / Reproduction: When traversing the world map, I realize that my character sometimes doesn't acknowledge obstacles that are in the way and just blatantly passes through them. I guess some parts of the map are missing the collision boxes? 2 places that stand out particularly well are: 1)...
  19. SuIXo

    March time modifier

    I'd love to see some buffs and debuffs on the troops in battle depending on the campaign map situation. If your army has marched 3 days in the desert non-stop they should be exhausted and easy pickings for cavalry. Maybe have a march time modifier, and restore it when waiting or standing still...
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