melee

  1. Switching melee/throwing mode should be faster.

    I'm using throwing axes on foot. By pressing "x" there is a feature allowing the player to switch from ranged use (throwing) to melee use. This is great ! However switching from ranged to melee feels "slow" and unpractical. For example, we can't switch while blocking, and switching takes some...
  2. DarthKiller

    Suggestion General Bannerlord Custom Weapon Melee Damage

    Hello fellow modders and hopefully developers, Currently I am sitting on basically learning every aspect of modding in Bannerlord. I have already gotten into creating items, textures, meshes, cloth-sim properties, team-colours, weights and even creating custom item crafting templates/pieces...
  3. LyonExodus

    Best & Worst Ranged Units Tested 1.6.2. . Did anything change?

    It was about time i brought to you guys some more Units testing. This time it will just be the Ranged units, ranked both in Shooting & Melee, Elite, Standard or Merc unit it doesn't matter, if you are at least tier 4 and recruitable you get tested. A LITTLE DISCLAIMER: I was unable to test...
  4. Warbandit Bannerlordie

    Perks for ignoring enemy armor and stacking them.

    I tried to test them but I have no real scientific results and today I can't even load the saves. 😭 Can Vandal stack with other skills, its says attacks but does not specify Two Handed Attacks or Melee Attacks or Ranged Attacks. Two Handed - Vandal 225 Your attacks ignore 25% of enemy's armor...
  5. Shields are OP (combat balance)

    I absolutely hate enemies using shields. As an archer/crossbowman, they'll pull a huge shield from their hip to their face faster than humanly possible, and catch your arrow. You can also aim over the shield at their exposed head but the magical shield still somehow stops it. Same thing when...
  6. Thrax1

    Glancing and hit consistency

    Every weapon except maces have a pretty inconsistent hit box. Nothing is more frustrating than to “beat” your opponent, swing for 5 damage (and more importantly not getting a stun) to then be hit back. In warband it seemed like if you glanced it was your usually your fault, in Bannerlord, it’s...
  7. GusThePug

    Rework the Feinting

    I understand that combat was designed for single-player and so it functions a bit strange in multi-player, and many players probably have been playing it since Warband, but I along with many others who are new to Mount & Blade strongly dislike how melee combat functions in multi-player. It is...
  8. Cri11e

    ''An auto-blocking option was added for single player.''

    For the noobs who wanted it. (y)
  9. Thistle

    Bannerlord Kill Compilation

    So, I've been playing bannerlord for quite a while now and have begun to accumulate quite a few nice killstreaks, I decided to show them of in this video, also put in some nice music, any comments would be greatly appreciated, especially on the thumbnail.
  10. Apocal

    This isn't right. (Aserai Cav)

    So, another Aserai playthrough, this time not going multi-faction (much) for my party. Cool. Aserai have some cool troops, once you get past the sacrifice tiers. But they do have an issue with getting to their high-tier mounted units, specifically T3 (Mameluke Regulars) for their main line and...
  11. Melee Combat Dengesizlikleri / Saçmalıkları

    Merhabalar, Eski bir Warband multiplayer bağımlısı olarak, yaklaşık 4-5 gündür Bannerlord multiplayer oynamaktayım, 100 kişilik custom serverlarda genellikle, ancak saçmalıklardan yılmış bir vaziyette bıraktım oynamayı, oyundan zevk alınmasını engelleyen önemli hususlar var, 1) Vuruşun...
  12. Lord Blueberry

    Need More Info [Melee System] Swing sometimes hangs (and does not release/attack), usually when chaining

    Sometimes when holding an attack, the game glitches out and the attack doesn't actually release (character stays in "weapon held" mode), i've noticed this happening mostly with the chaining animation. I haven't been able to reproduce this at will, but i've seen it happen enough to observe it as...
  13. Rulin

    [Suggestion] Training Dummy (Strawman)

    After reading another post about how complicated the melee combat is I came up with the idea of a training dummy with dynamic hitzones. Some of these threads describing problems with the combat system sound like it is hard for new players to hit certain body zones accurately. Everybody should...
  14. Infantry thrust attacks need a buff for the formation system to work

    The current formation system (for infantry, in particular) is rather pointless, if not entirely useless, because slash attacks will almost always be blocked by friendly units and thrust attacks are heavily penalized by the damage mechanism of M&B. While it makes sense that slash attacks can't...
  15. MightyMidgit

    Thrust Spears with Shield Up

    This is a common reason for the shield/spear combination in history. While holding up a shield to defend yourself, you can thrust the spear forward. This should be implemented in the game. When blocking to the left, you can thrust on the right. When blocking low, you can thrust high. Let the...
  16. EXPLOIT: Player can insta-heal at the training field

    Summary: The advanced melee section of the training field allows instant healing that carries over to the world map. Conversely, damage done here also carries over to the world map. Minor issue. How to Reproduce: Get hurt (maybe jump from walls at Poros), go to the training field, grab a weapon...
  17. LordKay

    Deflect Arrows Perk Alternative

    The choice of perks at the end of the 2handed tree seems awfully unbalanced. -Two handed Mastery: gives +0.2% speed/+0.5% damage per point in 2handed after 200 -Deflect Arrows: gives a chance of deflecting arrows. Two handed mastery will ensure you keep getting stronger (independent of gear)...
  18. Geoarrge

    Two-Handed Blocking: More forgiving without full auto-block

    So here's a thought that would require a good bit of animation, that could make two-handed fighting a little more interesting without necessarily bringing back auto-block. You can block an incoming attack with a block that is 90 degrees off of the attack's direction, but doing so results in a...
  19. TerolKont

    -TUTORIAL- ..Melee Combat Variation.. -TUTORIAL-

    I was thinking about how can improve my combat skills like most of you. Then practiced a lot in training on my own. I realized some tactics and wanted to share with you one of these that can be most helpful. First of all, as you all know this game was created with realistic game features with...
  20. Incomplete Swing Bug

    I've noticed that when I do an incomplete swing, usually by being too close, it deals reduced damage, however when the AI does the same they deal the same they do when they complete the whole swing. I've tested this as best as by redoing a fight a few times I can and it isn't armor or movement...
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