• Please note that we've updated the Mount & Blade II: Bannerlord save file system which requires you to take certain steps in order for your save files to be compatible with e1.7.1 and any later updates. You can find the instructions here.

crafting

  1. Lornloth00

    Crafting Screen mouse wheel to scroll through characters

    In the crafting screen it would be nice if there were an easier way to switch characters because currently its not very ergonomic. I suggest that the mouse wheel be used to scroll through the list of characters in this screen to make it easier to switch characters. I also suggest the page down...
  2. Lornloth00

    Inadequate Maces

    Maces in the game are very inadequate. There is not enough variety especially with two handed maces. There are not enough crafting parts especially with two handed maces. One handed maces could use more reach most of them are barely 80 or 90 reach. This makes it hard to connect blows to units on...
  3. DarthKiller

    Suggestion General Bannerlord Custom Weapon Melee Damage

    Hello fellow modders and hopefully developers, Currently I am sitting on basically learning every aspect of modding in Bannerlord. I have already gotten into creating items, textures, meshes, cloth-sim properties, team-colours, weights and even creating custom item crafting templates/pieces...
  4. Joe Friday

    Crafting Fine, Masterwork and Legendary Weapons?

    I have a quick question. How does one tell if the weapon the player creates is a fine, masterwork or legendary weapon? I'm sure it's staring me in the face. Whenever I create two handed sword for instance, all it ever says is crafted two handed sword. It never says fine two handed sword etc. I...
  5. Resolved Mace thrust damage and speed

    Summary: Made a Mace on Order, everything was as required but failed because the weapon had 0 thrust speed or thrust damage, and not 92 and 15 as required. There is a comment in red above the Forge button, "Weapon should have Thrust Damage".
  6. ileboii

    Resolved Naming crafted weapons not working - 1.6.0 beta

    Summary: Can't name crafted weapons. How to Reproduce: 1. Craft a weapon. 2. Name a weapon. 3. Check inventory. Have you used cheats and if so which: No. Scene Name (if related): - Media (Screenshots & Video): Crafting - Message after crafting - Inventory Computer Specs: OS: Win10 GPU: GTX...
  7. Resolved [Beta 1.6.0] Unlocked Hidden Smithing Component

    Summary: When smithing, I unlocked a part called "Fine Steel Falx Blade." I couldn't find it anywhere. Looked in the files and it's marked as "hidden." Same again with a piece called "Square bit blunt two handed axe head." How to Reproduce: Unlock "Fine steel Falx Blade" Through smithing...
  8. Saving crafting template, no reset of parts after craft, time etc.

    I have several suggestions, concerning 1.6: 1 - CRAFTING: after crafting one item all chosen parts should NOT go back do default ones. Sometimes we make a lot of the same (usually cheap in materials, but giving lot of XP) weapons. And constant re-selecting parts is annoying 2 - CRAFTING: option...
  9. BeyondInsanity

    1.6.0b Crafting issues and change suggestions

    I have been experimenting with the new smithing system in 1.6.0 beta and I like the new changes and the orders system. A good start. However, there are few essential problems with smithing and I would like to address them and suggest some changes. The biggest problem currently is the unlocking...
  10. Sanctumm

    Resolved 1.5.6 - Crashing from copy pasting BS recipies

    So when ive got a recipe that id like to craft i save it (CTRL+C) But sometimes when i want to copy paste it (CTRL+V) the game freezes/crashes
  11. In Progress Players can now “Copy and Paste” their weapon designs in Crafting with CTRL+C and CTRL+V

    tried to use this feature, but always end up crashing the game. its crashes each time.
  12. Norvell9

    Need More Info Floating weapon parts

    floating weapon parts are easily to see at crafting weapons,don't you think so ? for I just met them.
  13. In Progress Not all maces are created equal

    While levelling my smithing skill I noticed that you can make the same mace in the "Two handed mace" and "Two handed polearm" (is there any other kind?) category. Pine spear staff with a hammer head. However, the "Two handed polearm" version has 10 more blunt damage than the "Two handed mace"...
  14. Need More Info Smithing Polearm Broken

    So I just combined the Bent Razor Head and the Pine Spear Staff to make my first polearm with my new character. I got ~60 levels of smithing, levelled up twice from 9 to 11, the polearm is worth 106k denars, and has the following stats, far superior to anything else for my early game character...
  15. Weapon Smithing Parts

    So, I've noticed that the crafting options for two-handed weapons are significantly more limited compared to one-handed. For example, 1h swords have at least double the number of choices as 2h, in practically every category, despite many of the parts exclusive to 1h crafting including...
  16. SilverCrow02

    Resolved Crashing when trying to enter twohanded smithing

    Summary: I crash every time I try to open the two handed axe tab in crafting Media (Screenshots & Video): Computer Specs: OS:Win10 pro x64 CPU: Intel i5-7600k 3.80Ghz RAM: 16 gb ddr4 GPU: Asus Strix RX 470 8gb BL is in my SSD
  17. BL Other How do i implement items?

    So previously i could basically add an xml to my mod and be done with it, and put into the submodule: <XmlName id="Items" path="nameofxml"/> <IncludedGameTypes> <GameType value="Campaign"/> <GameType value="CampaignStoryMode"/> <GameType value="CustomGame"/>...
  18. BL Coding How do i properly implement new crafting templates?

    i understand some of it that i can make a new template xml and add stuff however i please, but when i try to make a completly new template to have seperate crafting stuff i get this i seem to have trouble finding where i can change the text in the smithy to take my new template id, in this case...
  19. [1.2.0-1.4.3] Some crafted weapons prices are huge (depends on parts)

    I found some crafting parts makes weapon overpriced (50-100k). I have example in save file, but I have no idea how I can attach it to post. Also crafting process with these parts gains a lot of XP (crafting skill increased by ~20 for 1 weapon) and lots of recipes (10-20). And also I guess damage...
  20. Some Thoughts After 100 Hours- Army Building, Dialogue, Economy, Crafting and Clan Management

    I've been playing this game a ton, and absolutely love it! I'm a huge fan of the premise, and most of what the game does is excellent. There are a few hiccups, as one might expect, but mostly excellent content and mechanics. After about 100 hours in campaign I have a number of thoughts I want to...
Top Bottom