archers

  1. Saving lives

    Any tips on saving lives on the way to the front door of a castle/town that? Defending archers kill tf out of my army. Also, how can I direct archers to go to a safe spot and shoot down enemy archers?
  2. Archers Wonky in Siege Battles

    Has anyone else found that recently there are issues with archers in siege battles? As when I've gone into siege battles recently on the beta branch my archers have performed really poorly indeed. Getting minimal kills with their bows in siege battles and more recently not splitting up in...
  3. TheGrainMan

    Resolved Offensive siege behavior borked

    Problem 1: Infantry are called archers and ignore commands to archers Problem 2: Infantry and archers completely ignore siege towers and run up to the wall beneath it Problem 3: Archers not firing back at defenders Problem 4: Infantry only using 1 siege tower when there are 2 Version: 1.1.0...
  4. Neofd10

    SP - Player, NPCs & Troops Change Battania’s infantry focused troop tree.

    When waiting for Bannerlord I was very excited to play as the Battanians. But after seeing the current Battanian main troop tree I was disappointed. There was far too much infantry and no where near as much skirmishing troops, in particular archers. Battania is meant to be a skirmishing faction...
  5. DrDDevil

    Current gameplay issues

    I have spent quite some time starting (and restarting) due to the introduced changes, and at this point I can definetly say what I feel isn't implemented the best way possible. Also, this doesn't count on potential future features, like revolts etc. 1. Major game killer: leveling troops with...
  6. Bug(?) with friendly ranged troops.

    While playing around in custom battles, I noticed that friendly troops start firing at half the distance enemy troops do. In any battle set up, using all archers on a flat plain for emphasis, you'll find that the enemy archers will begin firing at a distance of ~200-220(meters?) whereas yours...
  7. Archers...shoot please

    Anyone else notice archers literally dont fire unless the enemy is 6ft in front of them like 90% of the time? The other 10% they are launching those arrows across the map.....What gives?
  8. Toonv

    Resolved Units stuck in square formation

    When archers move too close to an edge, they go into a square formation and they no longer reform a line or any other formation. The only formations that kind of move them are the Circle and Loose formations. It's made it so the archers in the middle and back can't shoot, losing me a lot of value.
  9. toxidom

    Skirmishers

    My skirmishers are not skirmishing. Anyone know how to make them?
  10. Zamorak

    Archer bug!!!

    So im encountering often now, that my archers range is very very short in some battes, i would say its like 10meters, until they start to fire, while enemy with short bows shoot from 50meters easily. And i own mostly Longbows which have longer effective range. While in some battles they start...
  11. Archers Not Firing, Other Commanders Do Nothing (post-death)

    I don't know if anyone else has encountered this. I ran into 2 issues today with the combat. In one engagement my archers just refused to fire (fire at will was on). So I thought it was because my infantry was in front of them - this was not the problem. I made sure their view of the enemy was...
  12. Choosing which units to bring into a hideout battle

    Is there a way to choose which units I bring into a hideout battle since when I fight battles in which hideouts have more archers I'd bring more or only archers? I get stomped hard when fighting opponents that use bows.
  13. V

    VI. Legion - "Phoenix"

    tba
  14. unbalanced cavalry archer meta

    There is a toxic way of playing Bannerlord Just take all cav with bows and ride. So game can be very annoying like this. For example battania is weak against this tactic . Also It is very normal khuzait. My suggestion is other nation's arrows should reduce. Note: of course you can use larger...
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