Death enabled is just so unfair to the player. Lords only die in player battle so his kingdom gets depleted the fastest. Multiply that by the fact the player need multiple companions that die easily more than lords. Maybe if lords needed companions instead of being majorly good at everything ( where the player struggle to get just ONE stat decently high )
My suggestions:
-Death in battle at lower rate but applied in simulations.
-Companion "death" could instead be replaced by long period of recovery/unavailability. Maybe death still possible but starting from non-existant and scaling up with the number of times they we're severely wounded?
I agree with the disadvantages of needing companions but I don't agree with lords dying only in player battles. I saw at least 10 times lords dying in battle Ai Vs AI. Vlandian king died in such battle on my current playthrough.