- Best answers
Hotfix would be great, got a serious M&B itch that needs scratching. Would imagine that hotfix first then patch would be the sensible way around.
This would be a whole year's worth of work for TW, nice ideas though.I felt like things were getting better in 1.5.6. I'd like to see:
- Memory leak fix.
- More options for mitigating rebellions.
- Deeper relationship building.
- Deeper marriage process.
- More armor options and better protection from armor.
- Perk progression balance.
- Castle features. Troop training, automated recruiting, etc. Some reason to own them.
- Workshop features. Upgrades. Rebalance.
These are the main things I think of as missing from a M&B game exiting EA. There would honestly be at least another year of feature addition, debugging, optimization and tuning.
campaign.unlock_all_crafting_partsany idea what the console commands are for crafting? I went strolling through what I could think of in the console (alt+~) and didn't get it. I tried the dev console mod command listed on the wiki crafting.unlock_all_parts and nada.
Mods can tell which version of the game they were made for:
<DependedModules> <DependedModule Id="Native" DependentVersion="e1.5.7" /> <DependedModule Id="SandBoxCore" DependentVersion="e1.5.7" /> <DependedModule Id="Sandbox" DependentVersion="e1.5.7" /> <DependedModule Id="StoryMode" DependentVersion="e1.5.7" /> </DependedModules>