It is, I take 500-100 days just grinding and building my companions before I become a vassal, heck i got a playthrough going on Youtube and Im 1000 days in ( around 30 episodes or 15 hours game time played) and still haven't made my own kingdom. unfortuantely not everyone is that way so i feel for them not having different content so I see their frustration. I just can't wrap my head around a 1.5.1 to 1.5.2 patch that doesn't deal with major issues on the beta branch and no real new content is kind of baffling to me.
heck my last weekly beta branch video I posted on youtube has actually footage of the terrible problems with game play right now that hasn't been addressed since 1.5 dropped. Not little bugs but somewhat game braking bugs and mechanics.
My 2 biggest issues with Taleworld has been communication and priorities. as for communication I feel
@mexxico ,
@Duh_TaleWorlds amd
@Callum have done an amazing job lately so much so I can't say a bad word about any of them.
But for priorities I dont get it. Game breaking bugs and crashes, left for weeks, no real new content to keep people drawn to game.
Example why dont we have noble bows and heavy exe axes? Why am I forced to reload a save over and over to marry someone to get the item because It doesn't spawn. You can't take away some of the best weapons in the game and not have people frustrated. It is really that massive of a problem that TW can't figure out how to spawn them anymore, it can almost be like saying we are taking away the ability to make your own kingdom and we will fix some weeks or months down the line. You can't remove a huge aspect of the game and not expect frustration when it doesn't get high priority.
Uh oh rambling again, Stan Alert \Sorry