Not for me right now.EDIT steam is updating bannerlord and downloading 6 gigabytes?
Not for me right now.EDIT steam is updating bannerlord and downloading 6 gigabytes?
Were you still on initial 1.5.0? The two hotfixes since then were 4gb/2.4gb or so.Makes corner camping to exploit the AI horse archer's desire to encircle you slightly harder though without the nice visual aid of the red wall
EDIT steam is updating bannerlord and downloading 6 gigabytes?
Which doesn´t do much, so don´t expect the bugs to be fixed.Will be the second hotfix then
Don't worry they wont go all the way into the edge and get trapped now anyways, they pull back and run away if you try to. You have try harder to encircle them now.Makes corner camping to exploit the AI horse archer's desire to encircle you slightly harder though without the nice visual aid of the red wall
EDIT steam is updating bannerlord and downloading 6 gigabytes?
Which doesn´t do much, so don´t expect the bugs to be fixed.
So you don´t have villages in your game without a single notable? You don´t have those missing textures? The newly added perks work (the combat part)? Quests are also fine?Barely suffered bugs, the 1.5 update was the first time I experienced CTD's or that troops are missing a texture, but it's to be expected in a Beta
Someone said that even younger notables are "gone".Just a guess but the fact that notables are dissapearing could be related with the new death feature introduced in the beta. They might be dying from old age but there is no (or doesn't work) mechanic to create new notables?
When a notable dies, you get a notification in the log about it. In my freshly stated playtrough I didn't get any notifications.Just a guess but the fact that notables are dissapearing could be related with the new death feature introduced in the beta. They might be dying from old age but there is no (or doesn't work) mechanic to create new notables?
Someone said that even younger notables are "gone".
When a notable dies, you get a notification in the log about it. In my freshly stated playtrough I didn't get any notifications.
Some people here really need to get that through their skull (like you MostBlunted, holy **** are your comments useless sometimes, keep your negative crap for yourself).People do a lot of dumb things around here. They complain about the beta version when a stable version exists. Not only that but they also push people to play the beta client, which you shouldn't if you simply want to enjoy the game without interruption. Then they peddle the "mods" on the beta client which breaks peoples games (because of course it does it's an ea beta client). People are just moronic at times, on both the positive and negative side of the fence.
Nobody 's complaining here, we' ve reported many bugs in this topic. It's just surprising for us that QA passes so obvious bugs like missing textures, cause they may be seen even on previews.People do a lot of dumb things around here. They complain about the beta version when a stable version exists.
I don't know how to call MostBlunted's comments anything else but complaining. His perputual negative comments serve absolutely no other purpose than nagging on the devs. There is a way to say things and to bring issues to light (as we all should for every beta release), but his way couldn't be more wrong. If I had clients like MostBlunted, there is no way in hell that I would strive to give them a good final product, and I think I'd rather have them simply **** off.Nobody 's complaining here, we' ve reported many bugs in this topic. It's just surprising for us that QA passes so obvious bugs like missing textures, cause they may be seen even on previews.
But no one 's "complaining", we provide feedback and share our impressions here. Don't get me wrong (or rude), but if you prefer to keep silent and enjoy the game as it is, make an example of yourself please, don't make us do the same
No in a village there is only 1 person there, normally villages have 2 or 3 people example landowners and headmanYou mean there's only one person recruitable, right? I noticed this long ago. Even though players have good enough relationship with the notables, they have no chance to recruit anyone, because nobles have drawn off everyone in the village.
There's a solution, send your companion to lead a party so that they'll recruit soldiers automatedly, and then take their soldiers.
But I don't think a system like this is working as TW designed or wanted because in this way relationship has no use any more.