ArabArcher35
Baron
Wind and Oars
Overview
Wind and oars is a mod based on the 6th to 10th century Viking Period. It will have a heavy focus on naval combat, raiding, and exploration/settlement. It will include 7 factions (it is undecided as to whether you will be able to join/start out in all of those 7 factions), including the *Norwegians, *Danes, *Swedes, Finnish Tribes, Celtic Tribes, Slavic Tribes, and Saxons. The map will span from western Ireland to Kiev in Rus, and from Iceland to Southern Britain. Each of the playable factions has a goal. For example, if you start out as a Norwegian, you are to raid Scotland and Ireland, and eventually establish the city of Dublin, while a Dane would raid along the English coast, with the ultimate goal of establishing York.
*Planned playable factions
Planned Features
A naval combat system, similar (or borrowed, with Yoshi's permission) to the combat system in the Pirates! mod.
Historically accurate weapons, armour, and ships.
A system of settlement.
A system of raiding monestaries or villages.
A new form of arena, consisting of one-on-one honour-fights with highly skilled NPCs. The name of this has slipped my mind at the moment, but I'll update this when I remember.
And much, much more...
Progress
The mod is still very much in the concept stage, but is welcoming historical advisers, modelers, scene-makers, concept artists, and coders.